Examples of EnemyDataMessage


Examples of org.pokenet.server.network.message.battle.EnemyDataMessage

    /* Send information to client */
    p.setBattling(true);
    p.setBattleId(0);
    TcpProtocolHandler.writeMessage(p.getTcpSession(), new BattleInitMessage(
        true, 1));
    TcpProtocolHandler.writeMessage(p.getTcpSession(), new EnemyDataMessage(0,
        wild));

    /* Store variables */
    m_player = p;
    m_wildPoke = wild;
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Examples of org.pokenet.server.network.message.battle.EnemyDataMessage

   */
  private void sendPokemonData(PlayerChar p, PlayerChar receiver) {
    for (int i = 0; i < p.getParty().length; i++) {
      if (p.getParty()[i] != null) {
        TcpProtocolHandler.writeMessage(receiver.getTcpSession(),
            new EnemyDataMessage(i, p.getParty()[i]));
      }
    }
  }
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Examples of org.pokenet.server.network.message.battle.EnemyDataMessage

   */
  private void sendPokemonData(PlayerChar receiver) {
    for (int i = 0; i < this.getParty(1).length; i++) {
      if (this.getParty(1)[i] != null) {
        TcpProtocolHandler.writeMessage(receiver.getTcpSession(),
            new EnemyDataMessage(i, getParty(1)[i]));
      }
    }
  }
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