lastTriggeredTurn = game.getTurnNum();
controller.revealCards(sourcePermanent.getName(), new CardsImpl(card), game);
this.getTargets().clear();
this.getEffects().clear();
if (card.getCardType().contains(CardType.LAND)) {
this.addEffect(new DrawCardSourceControllerEffect(1));
} else {
this.addEffect(new DamageTargetEffect(3));
this.addTarget(new TargetCreatureOrPlayer());
}
return true;