} else if (logic.equals("TileTriggerSwitch")) {
l = new Cause();
} else if (logic.equals("CoveredPowerup") || logic.equals("Brickz")) {
l = new Hidden();
} else if (logic.equals("RollingBall")) {
l = new RollingBall();
} else if (logic.equals("ExitTrigger")) {
l = new Fort();
} else if (logic.equals("FortressFlag")) {
l = new FortressFlag();
} else if (logic.equals("CheckpointTrigger")) {