Package com.pahimar.ee3.exchange

Examples of com.pahimar.ee3.exchange.DynamicEnergyValueInitThread


    @Override
    public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float tick)
    {
        if (tileEntity instanceof TileEntityAugmentationTable)
        {
            TileEntityAugmentationTable tileEntityAugmentationTable = (TileEntityAugmentationTable) tileEntity;
            ForgeDirection direction = tileEntityAugmentationTable.getOrientation();

            GL11.glPushMatrix();

            // Scale, Translate, Rotate
            scaleTranslateRotate(x, y, z, direction);
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    }

    @Override
    public TileEntity createNewTileEntity(World world, int metaData)
    {
        return new TileEntityCalcinator();
    }
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    @Override
    public MovingObjectPosition collisionRayTrace(World world, int x, int y, int z, Vec3 startVec, Vec3 endVec)
    {
        if (world.getTileEntity(x, y, z) instanceof TileEntityDummyArray)
        {
            TileEntityDummyArray tileEntityDummyArray = (TileEntityDummyArray) world.getTileEntity(x, y, z);

            switch (tileEntityDummyArray.getOrientation())
            {
                case DOWN:
                {
                    this.setBlockBounds(0f, 1f, 0f, 1f, 1 - 0.0625f, 1f);
                    break;
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     * @param metaData
     */
    @Override
    public TileEntity createNewTileEntity(World world, int metaData)
    {
        return new TileEntityDummyArray();
    }
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    {
        super.onBlockPlacedBy(world, x, y, z, entityLiving, itemStack);

        if (world.getTileEntity(x, y + 1, z) instanceof TileEntityGlassBell)
        {
            TileEntityGlassBell tileEntityGlassBell = (TileEntityGlassBell) world.getTileEntity(x, y + 1, z);

            tileEntityGlassBell.setOrientation(ForgeDirection.UP);

            if (world.getTileEntity(x, y, z) instanceof TileEntityAludel)
            {
                TileEntityAludel tileEntityAludel = (TileEntityAludel) world.getTileEntity(x, y, z);

                ItemStack itemStackGlassBell = tileEntityGlassBell.getStackInSlot(TileEntityGlassBell.DISPLAY_SLOT_INVENTORY_INDEX);

                tileEntityGlassBell.setInventorySlotContents(TileEntityGlassBell.DISPLAY_SLOT_INVENTORY_INDEX, null);

                tileEntityAludel.setInventorySlotContents(TileEntityAludel.INPUT_INVENTORY_INDEX, itemStackGlassBell);

                tileEntityAludel.hasGlassBell = true;
            }
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    }

    @Override
    public TileEntity createNewTileEntity(World world, int metaData)
    {
        return new TileEntityGlassBell();
    }
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    @Override
    public int getLightValue(IBlockAccess world, int x, int y, int z)
    {
        if (world.getTileEntity(x, y, z) instanceof TileEntityGlassBell)
        {
            TileEntityGlassBell tileEntityGlassBell = (TileEntityGlassBell) world.getTileEntity(x, y, z);

            return tileEntityGlassBell.getState();
        }

        return 0;
    }
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    @Override
    public MovingObjectPosition collisionRayTrace(World world, int x, int y, int z, Vec3 startVec, Vec3 endVec)
    {
        if (world.getTileEntity(x, y, z) instanceof TileEntityGlassBell)
        {
            TileEntityGlassBell tileGlassBell = (TileEntityGlassBell) world.getTileEntity(x, y, z);

            switch (tileGlassBell.getOrientation())
            {
                case DOWN:
                {
                    this.setBlockBounds(0.125F, 0.33F, 0.125F, 0.875F, 1.0F, 0.875F);
                    break;
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    @Override
    public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float tick)
    {
        if (tileEntity instanceof TileEntityGlassBell)
        {
            TileEntityGlassBell tileEntityGlassBell = (TileEntityGlassBell) tileEntity;

            GL11.glDisable(GL11.GL_CULL_FACE);

            /**
             * Render the Glass Bell
             */
            GL11.glPushMatrix();

            // Scale, Translate, Rotate
            renderGlassBellByOrientation(x, y, z, tileEntityGlassBell.getOrientation());

            // Bind texture
            this.bindTexture(Textures.Model.GLASS_BELL);

            modelGlassBell.render();

            GL11.glPopMatrix();

            /**
             * Render the ghost item inside of the Glass Bell, slowly spinning
             */
            GL11.glPushMatrix();

            if (tileEntityGlassBell.outputItemStack != null)
            {
                // TODO Stop the ghost item rendering in the event that the client's game is paused
                float scaleFactor = getGhostItemScaleFactor(tileEntityGlassBell.outputItemStack);
                float rotationAngle = (float) (720.0 * (System.currentTimeMillis() & 0x3FFFL) / 0x3FFFL);

                EntityItem ghostEntityItem = new EntityItem(tileEntityGlassBell.getWorldObj());
                ghostEntityItem.hoverStart = 0.0F;
                ghostEntityItem.setEntityItemStack(tileEntityGlassBell.outputItemStack);

                translateGhostItemByOrientation(ghostEntityItem.getEntityItem(), x, y, z, tileEntityGlassBell.getOrientation());
                GL11.glScalef(scaleFactor, scaleFactor, scaleFactor);
                GL11.glRotatef(rotationAngle, 0.0F, 1.0F, 0.0F);

                customRenderItem.doRender(ghostEntityItem, 0, 0, 0, 0, 0);
            }
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    }

    @Override
    public TileEntity createNewTileEntity(World world, int metaData)
    {
        return new TileEntityResearchStation();
    }
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