String hostFactionId = json.getAsString();
return TerritoryAccess.valueOf(hostFactionId);
}
// Otherwise object
JsonObject obj = json.getAsJsonObject();
// Prepare variables
String hostFactionId = null;
Boolean hostFactionAllowed = null;
Set<String> factionIds = null;
Set<String> playerIds = null;
// Read variables (test old values first)
JsonElement element = null;
element = obj.get("ID");
if (element == null) element = obj.get(HOST_FACTION_ID);
hostFactionId = element.getAsString();
element = obj.get("open");
if (element == null) element = obj.get(HOST_FACTION_ALLOWED);
if (element != null) hostFactionAllowed = element.getAsBoolean();
element = obj.get("factions");
if (element == null) element = obj.get(FACTION_IDS);
if (element != null) factionIds = context.deserialize(element, SET_OF_STRING_TYPE);
element = obj.get("fplayers");
if (element == null) element = obj.get(PLAYER_IDS);
if (element != null) playerIds = context.deserialize(element, SET_OF_STRING_TYPE);
return TerritoryAccess.valueOf(hostFactionId, hostFactionAllowed, factionIds, playerIds);
}