// Like L2OFF if char is dead, is sitting, is in trade or is in fakedeath can't interact with npc
if (player.isSitting() || player.isDead() || player.isFakeDeath() || player.getActiveTradeList() != null)
return;
// Send a Server->Client packet SocialAction to the all L2PcInstance on the _knownPlayer of the L2NpcInstance to display a social action of the L2NpcInstance on their client
SocialAction sa = new SocialAction(getObjectId(), Rnd.get(8));
broadcastPacket(sa);
if (TvT._isEventMobTvT)
{
TvT.showEventHtml(player, String.valueOf(getObjectId()));