_activeChar.sendPacket(new CharInfo(otherPlayer));
int relation = otherPlayer.getRelation(_activeChar);
if(otherPlayer.getKnownList().getKnownRelations().get(_activeChar.getObjectId()) != null && otherPlayer.getKnownList().getKnownRelations().get(_activeChar.getObjectId()) != relation)
{
_activeChar.sendPacket(new RelationChanged(otherPlayer, relation, _activeChar.isAutoAttackable(otherPlayer)));
}
_activeChar.sendPacket(new GetOnVehicle(otherPlayer, otherPlayer.getBoat(), otherPlayer.getInBoatPosition().getX(), otherPlayer.getInBoatPosition().getY(), otherPlayer.getInBoatPosition().getZ()));
}
else
{
_activeChar.sendPacket(new CharInfo(otherPlayer));
int relation = otherPlayer.getRelation(_activeChar);
if(otherPlayer.getKnownList().getKnownRelations().get(_activeChar.getObjectId()) != null && otherPlayer.getKnownList().getKnownRelations().get(_activeChar.getObjectId()) != relation)
{
_activeChar.sendPacket(new RelationChanged(otherPlayer, relation, _activeChar.isAutoAttackable(otherPlayer)));
}
}
}
if(object instanceof L2Character)