Package com.l2jfrozen.gameserver.model.entity

Examples of com.l2jfrozen.gameserver.model.entity.ClanHall$ClanHallFunction$FunctionTask


   */
  public final ClanHall getClanHall()
  {
    if(_clanHallId < 0)
    {
      ClanHall temp = ClanHallManager.getInstance().getNearbyClanHall(getX(), getY(), 500);

      if(temp != null)
      {
        _clanHallId = temp.getId();
        temp = null;
      }

      if(_clanHallId < 0)
        return null;
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   */
  public final ClanHall getClanHall()
  {
    if(_clanHallId < 0)
    {
      ClanHall temp = ClanHallManager.getInstance().getNearbyClanHall(getX(), getY(), 500);

      if(temp != null)
      {
        _clanHallId = temp.getId();
        temp = null;
      }

      if(_clanHallId < 0)
        return null;
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  {
    L2NpcInstance result = null;
    L2NpcTemplate template = null;
    L2Spawn spawn = null;

    ClanHall CH = ClanHallManager.getInstance().getClanHallById(34);
    CH.banishForeigners();
    CH.spawnDoor();

    setIsInProgress(true);

    try
    {
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    _gustav.cancel(true);
    _dietrich.cancel(true);
    _mikhail.cancel(true);
    _monsterdespawn.cancel(true);

    ClanHall CH = ClanHallManager.getInstance().getClanHallById(34);
    CH.banishForeigners();
    CH.spawnDoor();
    CH = null;
  }
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      if(_npc.getNpcId() == 35410)
      {
        Announce("Siege of Devastated castle is over.");
        Announce("Nobody won! ClanHall belong to NPC until next siege.");

        ClanHall CH = ClanHallManager.getInstance().getClanHallById(34);
        CH.banishForeigners();
        CH.spawnDoor();
      }
      _npc.onDecay();
    }
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