if(Config.DEBUG)
{
_log.fine("Showing freightened items");
}
PcFreight freight = player.getFreight();
if(freight != null)
{
if(freight.getSize() > 0)
{
if(Config.ALT_GAME_FREIGHTS)
{
freight.setActiveLocation(0);
}
else
{
freight.setActiveLocation(getWorldRegion().hashCode());
}
player.setActiveWarehouse(freight);
player.sendPacket(new WareHouseWithdrawalList(player, WareHouseWithdrawalList.FREIGHT));
}
else