/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.model.actor.instance;
import java.util.Map;
import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.model.L2Clan;
import com.l2jfrozen.gameserver.model.PcFreight;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed;
import com.l2jfrozen.gameserver.network.serverpackets.EnchantResult;
import com.l2jfrozen.gameserver.network.serverpackets.PackageToList;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;
import com.l2jfrozen.gameserver.network.serverpackets.WareHouseDepositList;
import com.l2jfrozen.gameserver.network.serverpackets.WareHouseWithdrawalList;
import com.l2jfrozen.gameserver.templates.L2NpcTemplate;
/**
* This class ...
*
* @version $Revision: 1.3.4.10 $ $Date: 2005/04/06 16:13:41 $
*/
public final class L2WarehouseInstance extends L2FolkInstance
{
//private static Logger _log = Logger.getLogger(L2WarehouseInstance.class.getName());
/**
* Instantiates a new l2 warehouse instance.
*
* @param objectId the object id
* @param template the template
*/
public L2WarehouseInstance(int objectId, L2NpcTemplate template)
{
super(objectId, template);
}
/* (non-Javadoc)
* @see com.l2jfrozen.gameserver.model.actor.instance.L2NpcInstance#getHtmlPath(int, int)
*/
@Override
public String getHtmlPath(int npcId, int val)
{
String pom = "";
if(val == 0)
{
pom = "" + npcId;
}
else
{
pom = npcId + "-" + val;
}
return "data/html/warehouse/" + pom + ".htm";
}
/**
* Show retrieve window.
*
* @param player the player
*/
private void showRetrieveWindow(L2PcInstance player)
{
player.sendPacket(ActionFailed.STATIC_PACKET);
player.setActiveWarehouse(player.getWarehouse());
if(player.getActiveWarehouse().getSize() == 0)
{
player.sendPacket(new SystemMessage(SystemMessageId.NO_ITEM_DEPOSITED_IN_WH));
return;
}
if(Config.DEBUG)
{
_log.fine("Showing stored items");
}
player.sendPacket(new WareHouseWithdrawalList(player, WareHouseWithdrawalList.PRIVATE));
}
/**
* Show deposit window.
*
* @param player the player
*/
private void showDepositWindow(L2PcInstance player)
{
player.sendPacket(ActionFailed.STATIC_PACKET);
player.setActiveWarehouse(player.getWarehouse());
player.tempInvetoryDisable();
if(Config.DEBUG)
{
_log.fine("Showing items to deposit");
}
player.sendPacket(new WareHouseDepositList(player, WareHouseDepositList.PRIVATE));
}
/**
* Show deposit window clan.
*
* @param player the player
*/
private void showDepositWindowClan(L2PcInstance player)
{
player.sendPacket(ActionFailed.STATIC_PACKET);
if(player.getClan() != null)
{
if(player.getClan().getLevel() == 0)
{
player.sendPacket(new SystemMessage(SystemMessageId.ONLY_LEVEL_1_CLAN_OR_HIGHER_CAN_USE_WAREHOUSE));
}
else
{
player.setActiveWarehouse(player.getClan().getWarehouse());
player.tempInvetoryDisable();
if(Config.DEBUG)
{
_log.fine("Showing items to deposit - clan");
}
WareHouseDepositList dl = new WareHouseDepositList(player, WareHouseDepositList.CLAN);
player.sendPacket(dl);
dl = null;
}
}
}
/**
* Show withdraw window clan.
*
* @param player the player
*/
private void showWithdrawWindowClan(L2PcInstance player)
{
player.sendPacket(ActionFailed.STATIC_PACKET);
if((player.getClanPrivileges() & L2Clan.CP_CL_VIEW_WAREHOUSE) != L2Clan.CP_CL_VIEW_WAREHOUSE)
{
player.sendPacket(new SystemMessage(SystemMessageId.YOU_DO_NOT_HAVE_THE_RIGHT_TO_USE_CLAN_WAREHOUSE));
return;
}
if(player.getClan().getLevel() == 0)
{
player.sendPacket(new SystemMessage(SystemMessageId.ONLY_LEVEL_1_CLAN_OR_HIGHER_CAN_USE_WAREHOUSE));
}
else
{
player.setActiveWarehouse(player.getClan().getWarehouse());
if(Config.DEBUG)
{
_log.fine("Showing items to deposit - clan");
}
player.sendPacket(new WareHouseWithdrawalList(player, WareHouseWithdrawalList.CLAN));
}
}
/**
* Show withdraw window freight.
*
* @param player the player
*/
private void showWithdrawWindowFreight(L2PcInstance player)
{
player.sendPacket(ActionFailed.STATIC_PACKET);
if(Config.DEBUG)
{
_log.fine("Showing freightened items");
}
PcFreight freight = player.getFreight();
if(freight != null)
{
if(freight.getSize() > 0)
{
if(Config.ALT_GAME_FREIGHTS)
{
freight.setActiveLocation(0);
}
else
{
freight.setActiveLocation(getWorldRegion().hashCode());
}
player.setActiveWarehouse(freight);
player.sendPacket(new WareHouseWithdrawalList(player, WareHouseWithdrawalList.FREIGHT));
}
else
{
player.sendPacket(new SystemMessage(SystemMessageId.NO_ITEM_DEPOSITED_IN_WH));
}
}
else
{
if(Config.DEBUG)
{
_log.fine("no items freightened");
}
}
freight = null;
}
/**
* Show deposit window freight.
*
* @param player the player
*/
private void showDepositWindowFreight(L2PcInstance player)
{
// No other chars in the account of this player
if(player.getAccountChars().size() == 0)
{
player.sendPacket(new SystemMessage(SystemMessageId.CHARACTER_DOES_NOT_EXIST));
}
// One or more chars other than this player for this account
else
{
Map<Integer, String> chars = player.getAccountChars();
if(chars.size() < 1)
{
player.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
player.sendPacket(new PackageToList(chars));
chars = null;
if(Config.DEBUG)
{
_log.fine("Showing destination chars to freight - char src: " + player.getName());
}
}
}
/**
* Show deposit window freight.
*
* @param player the player
* @param obj_Id the obj_ id
*/
private void showDepositWindowFreight(L2PcInstance player, int obj_Id)
{
player.sendPacket(ActionFailed.STATIC_PACKET);
L2PcInstance destChar = L2PcInstance.load(obj_Id);
if(destChar == null)
{
// Something went wrong!
if(Config.DEBUG)
{
_log.warning("Error retrieving a target object for char " + player.getName() + " - using freight.");
}
return;
}
PcFreight freight = destChar.getFreight();
if(Config.ALT_GAME_FREIGHTS)
{
freight.setActiveLocation(0);
}
else
{
freight.setActiveLocation(getWorldRegion().hashCode());
}
player.setActiveWarehouse(freight);
player.tempInvetoryDisable();
destChar.deleteMe();
destChar = null;
freight = null;
if(Config.DEBUG)
{
_log.fine("Showing items to freight");
}
player.sendPacket(new WareHouseDepositList(player, WareHouseDepositList.FREIGHT));
}
/* (non-Javadoc)
* @see com.l2jfrozen.gameserver.model.actor.instance.L2FolkInstance#onBypassFeedback(com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance, java.lang.String)
*/
@Override
public void onBypassFeedback(L2PcInstance player, String command)
{
// Like L2OFF if you have enchant window opened it will be closed
if(player.getActiveEnchantItem() != null)
player.sendPacket(new EnchantResult(0));
if(command.startsWith("WithdrawP"))
{
showRetrieveWindow(player);
}
else if(command.equals("DepositP"))
{
showDepositWindow(player);
}
else if(command.equals("WithdrawC"))
{
showWithdrawWindowClan(player);
}
else if(command.equals("DepositC"))
{
showDepositWindowClan(player);
}
else if(command.startsWith("WithdrawF"))
{
if(Config.ALLOW_FREIGHT)
{
showWithdrawWindowFreight(player);
}
}
else if(command.startsWith("DepositF"))
{
if(Config.ALLOW_FREIGHT)
{
showDepositWindowFreight(player);
}
}
else if(command.startsWith("FreightChar"))
{
if(Config.ALLOW_FREIGHT)
{
int startOfId = command.lastIndexOf("_") + 1;
String id = command.substring(startOfId);
showDepositWindowFreight(player, Integer.parseInt(id));
}
}
else
{
// this class dont know any other commands, let forward
// the command to the parent class
super.onBypassFeedback(player, command);
}
}
}