}else if(activeChar.isCastingNow()){
getClient().sendPacket(ActionFailed.STATIC_PACKET);
return;
}
L2Summon pet = activeChar.getPet();
L2Object target = activeChar.getTarget();
if(Config.DEBUG)
{
_log.info("Requested Action ID: " + String.valueOf(_actionId));
}
switch(_actionId)
{
case 0:
if(activeChar.getMountType() != 0)
{
break;
}
if(target != null && !activeChar.isSitting() && target instanceof L2StaticObjectInstance && ((L2StaticObjectInstance) target).getType() == 1 && CastleManager.getInstance().getCastle(target) != null && activeChar.isInsideRadius(target, L2StaticObjectInstance.INTERACTION_DISTANCE, false, false))
{
ChairSit cs = new ChairSit(activeChar, ((L2StaticObjectInstance) target).getStaticObjectId());
activeChar.sendPacket(cs);
activeChar.sitDown();
activeChar.broadcastPacket(cs);
break;
}
if(activeChar.isSitting() || activeChar.isFakeDeath())
{
activeChar.standUp();
}
else
{
activeChar.sitDown();
}
if(Config.DEBUG)
{
_log.fine("new wait type: " + (activeChar.isSitting() ? "SITTING" : "STANDING"));
}
break;
case 1:
if(activeChar.isRunning())
{
activeChar.setWalking();
}
else
{
activeChar.setRunning();
}
if(Config.DEBUG)
{
_log.fine("new move type: " + (activeChar.isRunning() ? "RUNNING" : "WALKIN"));
}
break;
case 15:
case 21: // pet follow/stop
if(pet != null && !pet.isMovementDisabled() && !activeChar.isBetrayed())
{
pet.setFollowStatus(!pet.getFollowStatus());
}
break;
case 16:
case 22: // pet attack
if(target != null && pet != null && pet != target && !pet.isAttackingDisabled() && !activeChar.isBetrayed())
{
if(activeChar.isInOlympiadMode() && !activeChar.isOlympiadStart())
{
// if L2PcInstance is in Olympia and the match isn't already start, send a Server->Client packet ActionFailed
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
if(target instanceof L2PcInstance
&& !activeChar.getAccessLevel().allowPeaceAttack()
&& L2Character.isInsidePeaceZone(pet, target))
{
if(!activeChar.isInFunEvent() || !((L2PcInstance)target).isInFunEvent())
{
activeChar.sendPacket(SystemMessageId.TARGET_IN_PEACEZONE);
return;
}
}
if(target.isAutoAttackable(activeChar) || _ctrlPressed)
{
if(target instanceof L2DoorInstance)
{
if(((L2DoorInstance) target).isAttackable(activeChar) && pet.getNpcId() != L2SiegeSummonInstance.SWOOP_CANNON_ID)
{
pet.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
}
}
// siege golem AI doesn't support attacking other than doors at the moment
else if(pet.getNpcId() != L2SiegeSummonInstance.SIEGE_GOLEM_ID)
{
pet.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
}
}
}
break;
case 17:
case 23: // pet - cancel action
if(pet != null && !pet.isMovementDisabled() && !activeChar.isBetrayed())
{
pet.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE, null);
}
break;
case 19: // pet unsummon
if(pet != null && !activeChar.isBetrayed())
{
//returns pet to control item
if(pet.isDead())
{
activeChar.sendPacket(new SystemMessage(SystemMessageId.DEAD_PET_CANNOT_BE_RETURNED));
}
else if(pet.isAttackingNow() || pet.isRooted())
{
activeChar.sendMessage("You cannot despawn a summon during combat."); // Message like L2OFF
}
else if (pet.isInCombat() || activeChar.isInCombat())
{
activeChar.sendMessage("You cannot despawn a summon during combat."); // Message like L2OFF
}
else
{
// if it is a pet and not a summon
if(pet instanceof L2PetInstance)
{
L2PetInstance petInst = (L2PetInstance) pet;
// if the pet is more than 40% fed
if(petInst.getCurrentFed() > petInst.getMaxFed() * 0.40)
{
pet.unSummon(activeChar);
}
else
{
activeChar.sendPacket(new SystemMessage(SystemMessageId.YOU_CANNOT_RESTORE_HUNGRY_PETS));
}
}
}
}
break;
case 38: // pet mount
// mount
if(pet != null && pet.isMountable() && !activeChar.isMounted() && !activeChar.isBetrayed())
{
if(activeChar.isDead())
{
//A strider cannot be ridden when dead
SystemMessage msg = new SystemMessage(SystemMessageId.STRIDER_CANT_BE_RIDDEN_WHILE_DEAD);
activeChar.sendPacket(msg);
}
else if(pet.isDead())
{
//A dead strider cannot be ridden.
SystemMessage msg = new SystemMessage(SystemMessageId.DEAD_STRIDER_CANT_BE_RIDDEN);
activeChar.sendPacket(msg);
}
else if(pet.isInCombat() || pet.isRooted())
{
//A strider in battle cannot be ridden
SystemMessage msg = new SystemMessage(SystemMessageId.STRIDER_IN_BATLLE_CANT_BE_RIDDEN);
activeChar.sendPacket(msg);
}
else if(activeChar.isInCombat())
{
//A strider cannot be ridden while in battle
SystemMessage msg = new SystemMessage(SystemMessageId.STRIDER_CANT_BE_RIDDEN_WHILE_IN_BATTLE);
activeChar.sendPacket(msg);
}
else if(activeChar.isInFunEvent())
{
//A strider cannot be ridden while in event
SystemMessage msg = new SystemMessage(SystemMessageId.STRIDER_CANT_BE_RIDDEN_WHILE_IN_BATTLE);
activeChar.sendPacket(msg);
}
else if(activeChar.isSitting()) // Like L2OFF you can mount also during movement
{
//A strider can be ridden only when standing
SystemMessage msg = new SystemMessage(SystemMessageId.STRIDER_CAN_BE_RIDDEN_ONLY_WHILE_STANDING);
activeChar.sendPacket(msg);
}
else if(activeChar.isFishing())
{
//You can't mount, dismount, break and drop items while fishing
SystemMessage msg = new SystemMessage(SystemMessageId.CANNOT_DO_WHILE_FISHING_2);
activeChar.sendPacket(msg);
}
else if(activeChar.isCursedWeaponEquiped())
{
//You can't mount, dismount, break and drop items while weilding a cursed weapon
SystemMessage msg = new SystemMessage(SystemMessageId.STRIDER_CANT_BE_RIDDEN_WHILE_IN_BATTLE);
activeChar.sendPacket(msg);
}
else if(!pet.isDead() && !activeChar.isMounted())
{
if(!activeChar.disarmWeapons())
return;
if (!activeChar.getFloodProtectors().getItemPetSummon().tryPerformAction("mount"))
return;
Ride mount = new Ride(activeChar.getObjectId(), Ride.ACTION_MOUNT, pet.getTemplate().npcId);
activeChar.broadcastPacket(mount);
activeChar.setMountType(mount.getMountType());
activeChar.setMountObjectID(pet.getControlItemId());
pet.unSummon(activeChar);
if(activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND) != null || activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LRHAND) != null)
{
if(activeChar.isFlying())
{
// Remove skill Wyvern Breath
activeChar.removeSkill(SkillTable.getInstance().getInfo(4289, 1));
activeChar.sendSkillList();
}
if(activeChar.setMountType(0))
{
Ride dismount = new Ride(activeChar.getObjectId(), Ride.ACTION_DISMOUNT, 0);
activeChar.broadcastPacket(dismount);
activeChar.setMountObjectID(0);
}
}
}
}
else if(activeChar.isRentedPet())
{
activeChar.stopRentPet();
}
else if(activeChar.isMounted())
{
if(activeChar.isFlying())
{
// Remove skill Wyvern Breath
activeChar.removeSkill(SkillTable.getInstance().getInfo(4289, 1));
activeChar.sendSkillList();
}
if(activeChar.setMountType(0))
{
Ride dismount = new Ride(activeChar.getObjectId(), Ride.ACTION_DISMOUNT, 0);
activeChar.broadcastPacket(dismount);
activeChar.setMountObjectID(0);
// Update status after unmount to avoid visual bug
activeChar.broadcastStatusUpdate();
activeChar.broadcastUserInfo();
}
}
break;
case 32: // Wild Hog Cannon - Mode Change
useSkill(4230);
break;
case 36: // Soulless - Toxic Smoke
useSkill(4259);
break;
case 37:
if (activeChar.isAlikeDead())
{
getClient().sendPacket(ActionFailed.STATIC_PACKET);
return;
}
// Like L2OFF - You can't open Manufacture when you are in private store
if (activeChar.getPrivateStoreType() == L2PcInstance.STORE_PRIVATE_BUY || activeChar.getPrivateStoreType() == L2PcInstance.STORE_PRIVATE_SELL)
{
getClient().sendPacket(ActionFailed.STATIC_PACKET);
return;
}
// Like L2OFF - You can't open Manufacture when you are sitting
if (activeChar.isSitting() && activeChar.getPrivateStoreType() != L2PcInstance.STORE_PRIVATE_MANUFACTURE)
{
getClient().sendPacket(ActionFailed.STATIC_PACKET);
return;
}
// You can't open Manufacture when the task is launched
if(activeChar.isSittingTaskLaunched())
{
sendPacket(ActionFailed.STATIC_PACKET);
return;
}
if (activeChar.getPrivateStoreType() == L2PcInstance.STORE_PRIVATE_MANUFACTURE)
{
activeChar.setPrivateStoreType(L2PcInstance.STORE_PRIVATE_NONE);
if (activeChar.isSitting())
activeChar.standUp();
}
if (activeChar.getCreateList() == null)
{
activeChar.setCreateList(new L2ManufactureList());
}
activeChar.sendPacket(new RecipeShopManageList(activeChar, true));
break;
case 39: // Soulless - Parasite Burst
useSkill(4138);
break;
case 41: // Wild Hog Cannon - Attack
useSkill(4230);
break;
case 42: // Kai the Cat - Self Damage Shield
useSkill(4378, activeChar);
break;
case 43: // Unicorn Merrow - Hydro Screw
useSkill(4137);
break;
case 44: // Big Boom - Boom Attack
useSkill(4139);
break;
case 45: // Unicorn Boxer - Master Recharge
useSkill(4025, activeChar);
break;
case 46: // Mew the Cat - Mega Storm Strike
useSkill(4261);
break;
case 47: // Silhouette - Steal Blood
useSkill(4260);
break;
case 48: // Mechanic Golem - Mech. Cannon
useSkill(4068);
break;
case 51:
// Player shouldn't be able to set stores if he/she is alike dead (dead or fake death)
if (activeChar.isAlikeDead())
{
getClient().sendPacket(ActionFailed.STATIC_PACKET);
return;
}
// Like L2OFF - You can't open Manufacture when you are in private store
if (activeChar.getPrivateStoreType() == L2PcInstance.STORE_PRIVATE_BUY || activeChar.getPrivateStoreType() == L2PcInstance.STORE_PRIVATE_SELL)
{
getClient().sendPacket(ActionFailed.STATIC_PACKET);
return;
}
// Like L2OFF - You can't open Manufacture when you are sitting
if (activeChar.isSitting() && activeChar.getPrivateStoreType() != L2PcInstance.STORE_PRIVATE_MANUFACTURE)
{
getClient().sendPacket(ActionFailed.STATIC_PACKET);
return;
}
// You can't open Manufacture when the task is launched
if(activeChar.isSittingTaskLaunched())
{
sendPacket(ActionFailed.STATIC_PACKET);
return;
}
if (activeChar.getPrivateStoreType() == L2PcInstance.STORE_PRIVATE_MANUFACTURE)
{
activeChar.setPrivateStoreType(L2PcInstance.STORE_PRIVATE_NONE);
if (activeChar.isSitting())
activeChar.standUp();
}
if (activeChar.getCreateList() == null)
{
activeChar.setCreateList(new L2ManufactureList());
}
activeChar.sendPacket(new RecipeShopManageList(activeChar, false));
break;
case 52: // unsummon
if (pet != null && pet instanceof L2SummonInstance)
{
if (pet.isInCombat() || activeChar.isInCombat())
{
activeChar.sendMessage("You cannot despawn a summon during combat."); // Message like L2OFF
}
else if (pet.isAttackingNow() || pet.isRooted())
{
activeChar.sendMessage("You cannot despawn a summon during combat."); // Message like L2OFF
}
else
{
pet.unSummon(activeChar);
}
}
break;
case 53: // move to target
if(target != null && pet != null && pet != target && !pet.isMovementDisabled())
{
pet.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new L2CharPosition(target.getX(), target.getY(), target.getZ(), 0));
}
break;
case 54: // move to target hatch/strider
if(target != null && pet != null && pet != target && !pet.isMovementDisabled())
{
pet.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new L2CharPosition(target.getX(), target.getY(), target.getZ(), 0));
}
break;
case 96: // Quit Party Command Channel
_log.info("98 Accessed");
break;