Package com.l2jfrozen.gameserver.network.clientpackets

Source Code of com.l2jfrozen.gameserver.network.clientpackets.RequestActionUse

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.network.clientpackets;

import java.util.Arrays;
import java.util.List;
import java.util.Map;
import java.util.logging.Logger;

import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.ai.CtrlIntention;
import com.l2jfrozen.gameserver.datatables.SkillTable;
import com.l2jfrozen.gameserver.managers.CastleManager;
import com.l2jfrozen.gameserver.model.Inventory;
import com.l2jfrozen.gameserver.model.L2Character;
import com.l2jfrozen.gameserver.model.L2ManufactureList;
import com.l2jfrozen.gameserver.model.L2Object;
import com.l2jfrozen.gameserver.model.L2Skill;
import com.l2jfrozen.gameserver.model.L2Summon;
import com.l2jfrozen.gameserver.model.actor.instance.L2DoorInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PetInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2SiegeSummonInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2StaticObjectInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2SummonInstance;
import com.l2jfrozen.gameserver.model.actor.position.L2CharPosition;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed;
import com.l2jfrozen.gameserver.network.serverpackets.ChairSit;
import com.l2jfrozen.gameserver.network.serverpackets.RecipeShopManageList;
import com.l2jfrozen.gameserver.network.serverpackets.Ride;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;

public final class RequestActionUse extends L2GameClientPacket
{
  private static Logger _log = Logger.getLogger(RequestActionUse.class.getName());

  private int _actionId;
  private boolean _ctrlPressed;
  private boolean _shiftPressed;
 
  //List of Pet Actions
  private static List<Integer> _petActions = Arrays.asList(new Integer[]{15,16,17,21,22,23,52,53,54});

  @Override
  protected void readImpl()
  {
    _actionId = readD();
    _ctrlPressed = readD() == 1;
    _shiftPressed = readC() == 1;
  }

  @Override
  protected void runImpl()
  {
    L2PcInstance activeChar = getClient().getActiveChar();

    if(activeChar == null)
      return;

    if(Config.DEBUG)
    {
      _log.finest(activeChar.getName() + " request Action use: id " + _actionId + " 2:" + _ctrlPressed + " 3:" + _shiftPressed);
    }

    // dont do anything if player is dead
    if(_actionId != 0 && activeChar.isAlikeDead())
    {
      getClient().sendPacket(ActionFailed.STATIC_PACKET);
      return;
    }

    // don't do anything if player is confused
    if(activeChar.isOutOfControl())
    {
      getClient().sendPacket(ActionFailed.STATIC_PACKET);
      return;
    }

    // don't do anything if player is casting and the action is not a Pet one (skills too)
    if((_petActions.contains(_actionId) || _actionId >= 1000)){
      if(Config.DEBUG)
      {
        _log.finest(activeChar.getName() + " request Pet Action use: id " + _actionId + " ctrl:" + _ctrlPressed + " shift:" + _shiftPressed);
      }
    }else if(activeChar.isCastingNow()){
      getClient().sendPacket(ActionFailed.STATIC_PACKET);
      return;
    }

    L2Summon pet = activeChar.getPet();
    L2Object target = activeChar.getTarget();

    if(Config.DEBUG)
    {
      _log.info("Requested Action ID: " + String.valueOf(_actionId));
    }

    switch(_actionId)
    {
      case 0:
        if(activeChar.getMountType() != 0)
        {
          break;
        }

        if(target != null && !activeChar.isSitting() && target instanceof L2StaticObjectInstance && ((L2StaticObjectInstance) target).getType() == 1 && CastleManager.getInstance().getCastle(target) != null && activeChar.isInsideRadius(target, L2StaticObjectInstance.INTERACTION_DISTANCE, false, false))
        {
          ChairSit cs = new ChairSit(activeChar, ((L2StaticObjectInstance) target).getStaticObjectId());
          activeChar.sendPacket(cs);
          activeChar.sitDown();
          activeChar.broadcastPacket(cs);
          break;
        }

        if(activeChar.isSitting() || activeChar.isFakeDeath())
        {
          activeChar.standUp();
        }
        else
        {
          activeChar.sitDown();
        }

        if(Config.DEBUG)
        {
          _log.fine("new wait type: " + (activeChar.isSitting() ? "SITTING" : "STANDING"));
        }

        break;
      case 1:
        if(activeChar.isRunning())
        {
          activeChar.setWalking();
        }
        else
        {
          activeChar.setRunning();
        }

        if(Config.DEBUG)
        {
          _log.fine("new move type: " + (activeChar.isRunning() ? "RUNNING" : "WALKIN"));
        }
        break;
      case 15:
      case 21: // pet follow/stop
        if(pet != null && !pet.isMovementDisabled() && !activeChar.isBetrayed())
        {
          pet.setFollowStatus(!pet.getFollowStatus());
        }

        break;
      case 16:
      case 22: // pet attack
        if(target != null && pet != null && pet != target && !pet.isAttackingDisabled() && !activeChar.isBetrayed())
           {
              if(activeChar.isInOlympiadMode() && !activeChar.isOlympiadStart())
          {
            // if L2PcInstance is in Olympia and the match isn't already start, send a Server->Client packet ActionFailed
            activeChar.sendPacket(ActionFailed.STATIC_PACKET);
            return;
          }

          if(target instanceof L2PcInstance
            && !activeChar.getAccessLevel().allowPeaceAttack()
            && L2Character.isInsidePeaceZone(pet, target))
          {
            if(!activeChar.isInFunEvent() || !((L2PcInstance)target).isInFunEvent())
            {
              activeChar.sendPacket(SystemMessageId.TARGET_IN_PEACEZONE);
              return;
            }
          }

          if(target.isAutoAttackable(activeChar) || _ctrlPressed)
          {
            if(target instanceof L2DoorInstance)
            {
              if(((L2DoorInstance) target).isAttackable(activeChar) && pet.getNpcId() != L2SiegeSummonInstance.SWOOP_CANNON_ID)
              {
                pet.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
              }
            }
            // siege golem AI doesn't support attacking other than doors at the moment
            else if(pet.getNpcId() != L2SiegeSummonInstance.SIEGE_GOLEM_ID)
            {
              pet.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
            }
          }
        }
        break;
      case 17:
      case 23: // pet - cancel action
        if(pet != null && !pet.isMovementDisabled() && !activeChar.isBetrayed())
        {
          pet.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE, null);
        }

        break;
      case 19: // pet unsummon
        if(pet != null && !activeChar.isBetrayed())
        {
          //returns pet to control item
          if(pet.isDead())
          {
            activeChar.sendPacket(new SystemMessage(SystemMessageId.DEAD_PET_CANNOT_BE_RETURNED));
          }
          else if(pet.isAttackingNow() || pet.isRooted())
          {
            activeChar.sendMessage("You cannot despawn a summon during combat."); // Message like L2OFF
          }
          else if (pet.isInCombat() || activeChar.isInCombat())
          {
            activeChar.sendMessage("You cannot despawn a summon during combat."); // Message like L2OFF
          }
          else
          {
            // if it is a pet and not a summon
            if(pet instanceof L2PetInstance)
            {
              L2PetInstance petInst = (L2PetInstance) pet;

              // if the pet is more than 40% fed
              if(petInst.getCurrentFed() > petInst.getMaxFed() * 0.40)
              {
                pet.unSummon(activeChar);
              }
              else
              {
                activeChar.sendPacket(new SystemMessage(SystemMessageId.YOU_CANNOT_RESTORE_HUNGRY_PETS));
              }
            }
          }
        }
        break;
      case 38: // pet mount
        // mount
        if(pet != null && pet.isMountable() && !activeChar.isMounted() && !activeChar.isBetrayed())
        {
          if(activeChar.isDead())
          {
            //A strider cannot be ridden when dead
            SystemMessage msg = new SystemMessage(SystemMessageId.STRIDER_CANT_BE_RIDDEN_WHILE_DEAD);
            activeChar.sendPacket(msg);
          }
          else if(pet.isDead())
          {
            //A dead strider cannot be ridden.
            SystemMessage msg = new SystemMessage(SystemMessageId.DEAD_STRIDER_CANT_BE_RIDDEN);
            activeChar.sendPacket(msg);
          }
          else if(pet.isInCombat() || pet.isRooted())
          {
            //A strider in battle cannot be ridden
            SystemMessage msg = new SystemMessage(SystemMessageId.STRIDER_IN_BATLLE_CANT_BE_RIDDEN);
            activeChar.sendPacket(msg);
          }
          else if(activeChar.isInCombat())
          {
            //A strider cannot be ridden while in battle
            SystemMessage msg = new SystemMessage(SystemMessageId.STRIDER_CANT_BE_RIDDEN_WHILE_IN_BATTLE);
            activeChar.sendPacket(msg);
          }
          else if(activeChar.isInFunEvent())
          {
            //A strider cannot be ridden while in event
            SystemMessage msg = new SystemMessage(SystemMessageId.STRIDER_CANT_BE_RIDDEN_WHILE_IN_BATTLE);
            activeChar.sendPacket(msg);
          }
          else if(activeChar.isSitting()) // Like L2OFF you can mount also during movement
          {
            //A strider can be ridden only when standing
            SystemMessage msg = new SystemMessage(SystemMessageId.STRIDER_CAN_BE_RIDDEN_ONLY_WHILE_STANDING);
            activeChar.sendPacket(msg);
          }
          else if(activeChar.isFishing())
          {
            //You can't mount, dismount, break and drop items while fishing
            SystemMessage msg = new SystemMessage(SystemMessageId.CANNOT_DO_WHILE_FISHING_2);
            activeChar.sendPacket(msg);
          }
          else if(activeChar.isCursedWeaponEquiped())
          {
            //You can't mount, dismount, break and drop items while weilding a cursed weapon
            SystemMessage msg = new SystemMessage(SystemMessageId.STRIDER_CANT_BE_RIDDEN_WHILE_IN_BATTLE);
            activeChar.sendPacket(msg);
          }
          else if(!pet.isDead() && !activeChar.isMounted())
          {
            if(!activeChar.disarmWeapons())
              return;
           
            if (!activeChar.getFloodProtectors().getItemPetSummon().tryPerformAction("mount"))
              return;
           

            Ride mount = new Ride(activeChar.getObjectId(), Ride.ACTION_MOUNT, pet.getTemplate().npcId);
            activeChar.broadcastPacket(mount);
            activeChar.setMountType(mount.getMountType());
            activeChar.setMountObjectID(pet.getControlItemId());
            pet.unSummon(activeChar);

            if(activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND) != null || activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LRHAND) != null)
            {
              if(activeChar.isFlying())
              {
                // Remove skill Wyvern Breath
                activeChar.removeSkill(SkillTable.getInstance().getInfo(4289, 1));
                activeChar.sendSkillList();
              }
             
              if(activeChar.setMountType(0))
              {
                Ride dismount = new Ride(activeChar.getObjectId(), Ride.ACTION_DISMOUNT, 0);
                activeChar.broadcastPacket(dismount);
                activeChar.setMountObjectID(0);
              }
            }
          }
        }
        else if(activeChar.isRentedPet())
        {
          activeChar.stopRentPet();
        }
        else if(activeChar.isMounted())
        {
          if(activeChar.isFlying())
          {   
            // Remove skill Wyvern Breath
            activeChar.removeSkill(SkillTable.getInstance().getInfo(4289, 1));
            activeChar.sendSkillList();
          }
         
          if(activeChar.setMountType(0))
          {
            Ride dismount = new Ride(activeChar.getObjectId(), Ride.ACTION_DISMOUNT, 0);
            activeChar.broadcastPacket(dismount);
            activeChar.setMountObjectID(0);
           
            // Update status after unmount to avoid visual bug
            activeChar.broadcastStatusUpdate();
            activeChar.broadcastUserInfo();
          }
        }
        break;
      case 32: // Wild Hog Cannon - Mode Change
        useSkill(4230);
        break;
      case 36: // Soulless - Toxic Smoke
        useSkill(4259);
        break;
      case 37:
       
        if (activeChar.isAlikeDead())
        {
          getClient().sendPacket(ActionFailed.STATIC_PACKET);
          return;
        }
       
        // Like L2OFF - You can't open Manufacture when you are in private store
        if (activeChar.getPrivateStoreType() == L2PcInstance.STORE_PRIVATE_BUY || activeChar.getPrivateStoreType() == L2PcInstance.STORE_PRIVATE_SELL)
        {
          getClient().sendPacket(ActionFailed.STATIC_PACKET);
          return;
        }
       
        // Like L2OFF - You can't open Manufacture when you are sitting
        if (activeChar.isSitting() && activeChar.getPrivateStoreType() != L2PcInstance.STORE_PRIVATE_MANUFACTURE)
        {
          getClient().sendPacket(ActionFailed.STATIC_PACKET);
          return;
        }
       
        // You can't open Manufacture when the task is launched
        if(activeChar.isSittingTaskLaunched())
        {
          sendPacket(ActionFailed.STATIC_PACKET);
          return;
        }
       
        if (activeChar.getPrivateStoreType() == L2PcInstance.STORE_PRIVATE_MANUFACTURE)
        {
          activeChar.setPrivateStoreType(L2PcInstance.STORE_PRIVATE_NONE);
         
          if (activeChar.isSitting())
            activeChar.standUp();
        }
       
        if (activeChar.getCreateList() == null)
        {
          activeChar.setCreateList(new L2ManufactureList());
        }
       
        activeChar.sendPacket(new RecipeShopManageList(activeChar, true));
        break;
      case 39: // Soulless - Parasite Burst
        useSkill(4138);
        break;
      case 41: // Wild Hog Cannon - Attack
        useSkill(4230);
        break;
      case 42: // Kai the Cat - Self Damage Shield
        useSkill(4378, activeChar);
        break;
      case 43: // Unicorn Merrow - Hydro Screw
        useSkill(4137);
        break;
      case 44: // Big Boom - Boom Attack
        useSkill(4139);
        break;
      case 45: // Unicorn Boxer - Master Recharge
        useSkill(4025, activeChar);
        break;
      case 46: // Mew the Cat - Mega Storm Strike
        useSkill(4261);
        break;
      case 47: // Silhouette - Steal Blood
        useSkill(4260);
        break;
      case 48: // Mechanic Golem - Mech. Cannon
        useSkill(4068);
        break;
      case 51:
       
        // Player shouldn't be able to set stores if he/she is alike dead (dead or fake death)
        if (activeChar.isAlikeDead())
        {
          getClient().sendPacket(ActionFailed.STATIC_PACKET);
          return;
        }
       
        // Like L2OFF - You can't open Manufacture when you are in private store
        if (activeChar.getPrivateStoreType() == L2PcInstance.STORE_PRIVATE_BUY || activeChar.getPrivateStoreType() == L2PcInstance.STORE_PRIVATE_SELL)
        {
          getClient().sendPacket(ActionFailed.STATIC_PACKET);
          return;
        }
       
        // Like L2OFF - You can't open Manufacture when you are sitting
        if (activeChar.isSitting() && activeChar.getPrivateStoreType() != L2PcInstance.STORE_PRIVATE_MANUFACTURE)
        {
          getClient().sendPacket(ActionFailed.STATIC_PACKET);
          return;
        }
       
        // You can't open Manufacture when the task is launched
        if(activeChar.isSittingTaskLaunched())
        {
          sendPacket(ActionFailed.STATIC_PACKET);
          return;
        }
       
        if (activeChar.getPrivateStoreType() == L2PcInstance.STORE_PRIVATE_MANUFACTURE)
        {
          activeChar.setPrivateStoreType(L2PcInstance.STORE_PRIVATE_NONE);
         
          if (activeChar.isSitting())
            activeChar.standUp();
        }
       
        if (activeChar.getCreateList() == null)
        {
          activeChar.setCreateList(new L2ManufactureList());
        }
       
        activeChar.sendPacket(new RecipeShopManageList(activeChar, false));
        break;
      case 52: // unsummon
        if (pet != null && pet instanceof L2SummonInstance)
        {
          if (pet.isInCombat() || activeChar.isInCombat())
          {
            activeChar.sendMessage("You cannot despawn a summon during combat."); // Message like L2OFF
          }
          else if (pet.isAttackingNow() || pet.isRooted())
          {
            activeChar.sendMessage("You cannot despawn a summon during combat."); // Message like L2OFF
          }
          else
          {
            pet.unSummon(activeChar);
          }
        }
        break;
      case 53: // move to target
        if(target != null && pet != null && pet != target && !pet.isMovementDisabled())
        {
          pet.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new L2CharPosition(target.getX(), target.getY(), target.getZ(), 0));
        }
        break;
      case 54: // move to target hatch/strider
        if(target != null && pet != null && pet != target && !pet.isMovementDisabled())
        {
          pet.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new L2CharPosition(target.getX(), target.getY(), target.getZ(), 0));
        }
        break;
      case 96: // Quit Party Command Channel
        _log.info("98 Accessed");
        break;
      case 97: // Request Party Command Channel Info
        //if (!PartyCommandManager.getInstance().isPlayerInChannel(activeChar))
        //return;
        _log.info("97 Accessed");
        //PartyCommandManager.getInstance().getActiveChannelInfo(activeChar);
        break;
      case 1000: // Siege Golem - Siege Hammer
        if(target instanceof L2DoorInstance)
        {
          useSkill(4079);
        }
        break;
      case 1001:
        break;
      case 1003: // Wind Hatchling/Strider - Wild Stun
        useSkill(4710); //TODO use correct skill lvl based on pet lvl
        break;
      case 1004: // Wind Hatchling/Strider - Wild Defense
        useSkill(4711, activeChar); //TODO use correct skill lvl based on pet lvl
        break;
      case 1005: // Star Hatchling/Strider - Bright Burst
        useSkill(4712); //TODO use correct skill lvl based on pet lvl
        break;
      case 1006: // Star Hatchling/Strider - Bright Heal
        useSkill(4713, activeChar); //TODO use correct skill lvl based on pet lvl
        break;
      case 1007: // Cat Queen - Blessing of Queen
        useSkill(4699, activeChar);
        break;
      case 1008: // Cat Queen - Gift of Queen
        useSkill(4700, activeChar);
        break;
      case 1009: // Cat Queen - Cure of Queen
        useSkill(4701);
        break;
      case 1010: // Unicorn Seraphim - Blessing of Seraphim
        useSkill(4702, activeChar);
        break;
      case 1011: // Unicorn Seraphim - Gift of Seraphim
        useSkill(4703, activeChar);
        break;
      case 1012: // Unicorn Seraphim - Cure of Seraphim
        useSkill(4704);
        break;
      case 1013: // Nightshade - Curse of Shade
        useSkill(4705);
        break;
      case 1014: // Nightshade - Mass Curse of Shade
        useSkill(4706, activeChar);
        break;
      case 1015: // Nightshade - Shade Sacrifice
        useSkill(4707);
        break;
      case 1016: // Cursed Man - Cursed Blow
        useSkill(4709);
        break;
      case 1017: // Cursed Man - Cursed Strike/Stun
        useSkill(4708);
        break;
      case 1031: // Feline King - Slash
        useSkill(5135);
        break;
      case 1032: // Feline King - Spinning Slash
        useSkill(5136);
        break;
      case 1033: // Feline King - Grip of the Cat
        useSkill(5137);
        break;
      case 1034: // Magnus the Unicorn - Whiplash
        useSkill(5138);
        break;
      case 1035: // Magnus the Unicorn - Tridal Wave
        useSkill(5139);
        break;
      case 1036: // Spectral Lord - Corpse Kaboom
        useSkill(5142);
        break;
      case 1037: // Spectral Lord - Dicing Death
        useSkill(5141);
        break;
      case 1038: // Spectral Lord - Force Curse
        useSkill(5140);
        break;
      case 1039: // Swoop Cannon - Cannon Fodder
        if(!(target instanceof L2DoorInstance))
        {
          useSkill(5110);
        }
        break;
      case 1040: // Swoop Cannon - Big Bang
        if(!(target instanceof L2DoorInstance))
        {
          useSkill(5111);
        }
        break;
      default:
        _log.warning(activeChar.getName() + ": unhandled action type " + _actionId);
    }
  }

  /*
   * Cast a skill for active pet/servitor. Target is specified as a parameter but can be overwrited or ignored depending on skill type.
   */
  private void useSkill(int skillId, L2Object target)
  {
    L2PcInstance activeChar = getClient().getActiveChar();
    if (activeChar == null)
      return;
   
    L2Summon activeSummon = activeChar.getPet();
   
    if (activeChar.getPrivateStoreType() != 0)
    {
      activeChar.sendMessage("Cannot use skills while trading");
      return;
    }
   
    if (activeSummon != null && !activeChar.isBetrayed())
    {
      Map<Integer, L2Skill> _skills = activeSummon.getTemplate().getSkills();
     
      if (_skills.size() == 0)
      {
        activeChar.sendPacket(new SystemMessage(SystemMessageId.SKILL_NOT_AVAILABLE));
        return;
      }
     
      L2Skill skill = _skills.get(skillId);
     
      if (skill == null)
      {
        if (Config.DEBUG)
        {
          _log.warning("Skill " + skillId + " missing from npcskills.sql for a summon id " + activeSummon.getNpcId());
        }
        return;
      }
     
      activeSummon.setTarget(target);
     
      boolean force = _ctrlPressed;
     
      if (target instanceof L2Character)
      {
        if (activeSummon.isInsideZone(L2Character.ZONE_PVP) && ((L2Character) target).isInsideZone(L2Character.ZONE_PVP))
        {
          force = true;
        }
      }
     
      activeSummon.useMagic(skill, force, _shiftPressed);
    }
  }

  /*
   * Cast a skill for active pet/servitor.
   * Target is retrieved from owner' target,
   * then validated by overloaded method useSkill(int, L2Character).
   */
  private void useSkill(int skillId)
  {
    L2PcInstance activeChar = getClient().getActiveChar();
    if(activeChar == null)
      return;

    useSkill(skillId, activeChar.getTarget());
  }

  @Override
  public String getType()
  {
    return "[C] 45 RequestActionUse";
  }
}
TOP

Related Classes of com.l2jfrozen.gameserver.network.clientpackets.RequestActionUse

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.