private final GLUT glut = new GLUT();
public NewtGraphCanvas() {
super();
GLWindow glWindow1 = GLWindow.create(getCaps());
glCanvas = new NewtCanvasAWT(glWindow1);
glCanvas.setFocusable(true);
glCanvas.setIgnoreRepaint(true);
super.initDrawable(glWindow1);
// glCanvas.setMinimumSize(new Dimension(0, 0)); //Fix Canvas resize Issue