Package co.paralleluniverse.spaceships.render

Examples of co.paralleluniverse.spaceships.render.GLPort


                    addChild(new Supervisor.ChildSpec("ship-" + i, Supervisor.ChildMode.PERMANENT, 5, 1, TimeUnit.SECONDS, 3, ActorSpec.of(Spaceship.class, Spaceships.this, i, phaser)));
            }
        }.spawn();

        Thread.sleep(5000); // wait for things to optimize a bit.
        port = new GLPort(toolkit, N + 20, Spaceships.this, bounds, glxNode);

        if (timeStream != null)
            timeStream.println("# time, millis, millis1, millis0");

        if (true || phaser == null) {
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Related Classes of co.paralleluniverse.spaceships.render.GLPort

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