Package com.jme3.shader

Examples of com.jme3.shader.Shader


                technique.updateUniformParam(param.getName(), param.getVarType(), param.getValue());
            }
        }

        Shader shader = technique.getShader();
        if (techDef.isUsingShaders()) {
            r.setShader(shader);
        }
    }
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        for (int i = 0; i < paramValues.size(); i++) {
            MatParam param = paramValues.getValue(i);
            param.apply(r, technique);
        }

        Shader shader = technique.getShader();

        // send lighting information, if needed
        switch (techDef.getLightMode()) {
            case Disable:
                r.setLighting(null);
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                ShaderKey shaderKey = new ShaderKey(techDef.getVertexShaderName(),
                                                    techDef.getFragmentShaderName(),
                                                    dl,
                                                    techDef.getVertexShaderLanguage(),
                                                    techDef.getFragmentShaderLanguage());
                Shader shader = assetManager.loadShader(shaderKey);
               
                for (Validator validator : validators){
                    StringBuilder sb = new StringBuilder();
                    validator.validate(shader, sb);
                    System.out.println("==== Validator: " + validator.getName() + " " +
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     * Starts the application. Creating a display and running the main loop.
     */
    public void start(){

        if (settings == null){
            settings = new AppSettings(true);
        }
       
        context = JmeSystem.newContext(settings, JmeContext.Type.OffscreenSurface);
        context.setSystemListener(this);
        context.create(false);
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      new ModelInfo(activeModel, app.getAssetLogger().getKeys(activeModel.getRelPath(workspace)));
    } catch (Exception e) {}
  }

  public static void createCanvas(){
    AppSettings settings = new AppSettings(true);
    settings.setWidth( Math.max(640, frame.getContentPane().getWidth()) );
    settings.setHeight( Math.max(480, frame.getContentPane().getHeight()) );

    app = new EditorApp();

    app.setPauseOnLostFocus(false);
    app.setSettings(settings);
    app.createCanvas();

    context = (JmeCanvasContext) app.getContext();
    canvas = context.getCanvas();
    canvas.setSize(settings.getWidth(), settings.getHeight());
  }
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   * main for testing
   *
   * @param args
   */
  public static void main(String[] args) {
        AppSettings settings = new AppSettings(true);
        PolluxSettingsDialog.show(settings);
        System.out.println(settings.toString());
        System.exit(0);
  }
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    }

    @Override
    public void start() {
     
        setSettings(new AppSettings(true));
        PolluxSettingsDialog.show(settings);
       
        super.start();
    }
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    */
    Geometry g = new Geometry("Bubble", b);
    g.rotate(FastMath.HALF_PI, 0, FastMath.HALF_PI);
    //g.scale(1, 1, -1);
    Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
    Texture tex = assetManager.loadTexture("Textures/test3.png");
    mat.setTexture("ColorMap", tex);
    //mat.setColor("Color", ColorRGBA.Blue);
    //mat.getAdditionalRenderState().setFaceCullMode(FaceCullMode.Off);
    g.setMaterial(mat);
   
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    sphere.setQueueBucket(Bucket.Sky);
    Material sky = new Material(assetManager, "Common/MatDefs/Misc/Sky.j3md");
    TextureKey key = new TextureKey("Textures/Sky/Stars.dds", true);
    key.setGenerateMips(true);
    key.setAsCube(true);
    Texture tex = assetManager.loadTexture(key);
    sky.setTexture("m_Texture", tex);
    sky.setVector3("m_NormalScale", Vector3f.UNIT_XYZ);
    sphere.setMaterial(sky);
    sphere.setCullHint(Spatial.CullHint.Never);
    bgNode.attachChild(sphere);
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  public void initialize(AppStateManager stateManager, Application app){
    super.initialize(stateManager, app);
    assetManager = app.getAssetManager();
    settings = app.getContext().getSettings();
   
    Picture pic = new Picture("HUD Picture");
    pic.setImage(assetManager, "Hud/InfoBox2.png", true);
    pic.setHeight(settings.getHeight());
    pic.setWidth(settings.getHeight()/2);
    pic.setPosition(settings.getWidth()-settings.getHeight()/2, 0);
    menuNode.attachChild(pic);
   
   
    /*Quad q = new Quad(6, 3);
        Geometry g = new Geometry("quad", q);
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