*/
}
@Override
public void bake(Space ownerSpace, Space targetSpace, Transform targetTransform, float influence) {
Transform ownerTransform = this.getOwnerTransform(ownerSpace);
ownerTransform.getRotation().toAngles(angles);
// make sure that the rotations are always in range [0, 2PI)
// TODO: same comment as in constructor
/*
* for (int i = 0; i < 3; ++i) { int multFactor =
* (int)Math.abs(angles[i] / FastMath.TWO_PI) ; if(angles[i] < 0) {
* angles[i] += FastMath.TWO_PI * (multFactor + 1); } else { angles[i]
* -= FastMath.TWO_PI * multFactor; } }
*/
if ((flag & LIMIT_XROT) != 0) {
float difference = 0.0f;
if (angles[0] < limits[0][0]) {
difference = (angles[0] - limits[0][0]) * influence;
} else if (angles[0] > limits[0][1]) {
difference = (angles[0] - limits[0][1]) * influence;
}
angles[0] -= difference;
}
if ((flag & LIMIT_YROT) != 0) {
float difference = 0.0f;
if (angles[1] < limits[1][0]) {
difference = (angles[1] - limits[1][0]) * influence;
} else if (angles[1] > limits[1][1]) {
difference = (angles[1] - limits[1][1]) * influence;
}
angles[1] -= difference;
}
if ((flag & LIMIT_ZROT) != 0) {
float difference = 0.0f;
if (angles[2] < limits[2][0]) {
difference = (angles[2] - limits[2][0]) * influence;
} else if (angles[2] > limits[2][1]) {
difference = (angles[2] - limits[2][1]) * influence;
}
angles[2] -= difference;
}
ownerTransform.getRotation().fromAngles(angles);
this.applyOwnerTransform(ownerTransform, ownerSpace);
}