BufferUtils.createFloatBuffer(normals),
null, null,BufferUtils.createIntBuffer(indexes));
mesh.setModelBound(new BoundingBox());
mesh.updateModelBound();
tankNode = new Node("TankNode");
tankTurret = new Node("tankTurret");
tankTurretBarrel = new Cylinder("tankTurretBarrel", 16, 16, .1f, BARREL_LENGTH );
tankTurretBarrel.setModelBound(new BoundingBox());
tankTurretBarrel.updateModelBound();
tankTurretBarrel.setLocalTranslation(barrelPosition);
tankTurret.attachChild(tankTurretBarrel);
//tankTurret.attachChild(dome);