@Override
protected void simpleInitGame() {
display.getRenderer().setBackgroundColor(ColorRGBA.black);
rootNode.attachChild(new Grid(new Vector3f(), new Vector3f(), 10, 10, 1000, true));
Spatial ship = ModelLoader.loadTriMesh("/model/max3ds/final05.3ds");
ship.setRenderState(Tool.createUsualTS("/model/max3ds/final05.jpg"));
rootNode.attachChild(ship);