*
* @param skill The skill the ability is based on
*/
public void checkAbilityActivation(SkillType skill) {
ToolType tool = skill.getTool();
AbilityType ability = skill.getAbility();
setToolPreparationMode(tool, false);
if (getAbilityMode(ability)) {
return;
}
int timeRemaining = calculateTimeRemaining(ability);
if (timeRemaining > 0) {
/*
* Axes and Woodcutting are odd because they share the same tool.
* We show them the too tired message when they take action.
*/
if (skill == SkillType.WOODCUTTING || skill == SkillType.AXES) {
player.sendMessage(LocaleLoader.getString("Skills.TooTired", timeRemaining));
}
return;
}
if (EventUtils.callPlayerAbilityActivateEvent(player, skill).isCancelled()) {
return;
}
int ticks = PerksUtils.handleActivationPerks(player, 2 + (getSkillLevel(skill) / AdvancedConfig.getInstance().getAbilityLength()), ability.getMaxLength());
// Notify people that ability has been activated
ParticleEffectUtils.playAbilityEnabledEffect(player);
if (useChatNotifications()) {
player.sendMessage(ability.getAbilityOn());
}
SkillUtils.sendSkillMessage(player, ability.getAbilityPlayer(player));
// Enable the ability
profile.setAbilityDATS(ability, System.currentTimeMillis() + (ticks * Misc.TIME_CONVERSION_FACTOR));
setAbilityMode(ability, true);