package com.gmail.nossr50.commands.experience;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.command.TabExecutor;
import org.bukkit.entity.Player;
import org.bukkit.util.StringUtil;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.player.PlayerProfile;
import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.util.commands.CommandUtils;
import com.gmail.nossr50.util.player.UserManager;
import com.google.common.collect.ImmutableList;
public abstract class ExperienceCommand implements TabExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
SkillType skill;
switch (args.length) {
case 2:
if (CommandUtils.noConsoleUsage(sender)) {
return true;
}
if (!permissionsCheckSelf(sender)) {
sender.sendMessage(command.getPermissionMessage());
return true;
}
if (!validateArguments(sender, args[0], args[1])) {
return true;
}
skill = SkillType.getSkill(args[0]);
if (args[1].equalsIgnoreCase("all")) {
skill = null;
}
editValues((Player) sender, UserManager.getPlayer(sender.getName()).getProfile(), skill, Integer.parseInt(args[1]));
return true;
case 3:
if (!permissionsCheckOthers(sender)) {
sender.sendMessage(command.getPermissionMessage());
return true;
}
if (!validateArguments(sender, args[1], args[2])) {
return true;
}
skill = SkillType.getSkill(args[1]);
if (args[1].equalsIgnoreCase("all")) {
skill = null;
}
int value = Integer.parseInt(args[2]);
String playerName = CommandUtils.getMatchedPlayerName(args[0]);
McMMOPlayer mcMMOPlayer = UserManager.getOfflinePlayer(playerName);
// If the mcMMOPlayer doesn't exist, create a temporary profile and check if it's present in the database. If it's not, abort the process.
if (mcMMOPlayer == null) {
PlayerProfile profile = mcMMO.getDatabaseManager().loadPlayerProfile(playerName, false);
if (CommandUtils.unloadedProfile(sender, profile)) {
return true;
}
editValues(null, profile, skill, value);
}
else {
editValues(mcMMOPlayer.getPlayer(), mcMMOPlayer.getProfile(), skill, value);
}
handleSenderMessage(sender, playerName, skill);
return true;
default:
return false;
}
}
@Override
public List<String> onTabComplete(CommandSender sender, Command command, String alias, String[] args) {
switch (args.length) {
case 1:
List<String> playerNames = CommandUtils.getOnlinePlayerNames(sender);
return StringUtil.copyPartialMatches(args[0], playerNames, new ArrayList<String>(playerNames.size()));
case 2:
return StringUtil.copyPartialMatches(args[1], SkillType.SKILL_NAMES, new ArrayList<String>(SkillType.SKILL_NAMES.size()));
default:
return ImmutableList.of();
}
}
protected abstract boolean permissionsCheckSelf(CommandSender sender);
protected abstract boolean permissionsCheckOthers(CommandSender sender);
protected abstract void handleCommand(Player player, PlayerProfile profile, SkillType skill, int value);
protected abstract void handlePlayerMessageAll(Player player, int value);
protected abstract void handlePlayerMessageSkill(Player player, int value, SkillType skill);
private boolean validateArguments(CommandSender sender, String skillName, String value) {
return !(CommandUtils.isInvalidInteger(sender, value) || (!skillName.equalsIgnoreCase("all") && CommandUtils.isInvalidSkill(sender, skillName)));
}
protected static void handleSenderMessage(CommandSender sender, String playerName, SkillType skill) {
if (skill == null) {
sender.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardAll.2", playerName));
}
else {
sender.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardSkill.2", skill.getName(), playerName));
}
}
protected void editValues(Player player, PlayerProfile profile, SkillType skill, int value) {
if (skill == null) {
for (SkillType skillType : SkillType.NON_CHILD_SKILLS) {
handleCommand(player, profile, skillType, value);
}
if (player != null) {
handlePlayerMessageAll(player, value);
}
}
else {
handleCommand(player, profile, skill, value);
if (player != null) {
handlePlayerMessageSkill(player, value, skill);
}
}
}
}