Point pos = getPosition(position, cellSize, pieceSize, margin);
drawMarker(g2, playerMarker, pieceSize, pos);
drawLabel(g2, cellSize, playerMarker, pieceSize, pos);
PokerPlayer player = (PokerPlayer)playerMarker.getOwner();
drawHand(g2, position, cellSize, player, pieceSize, pos);
chipRenderer.render(g2, position.getLocation(), player.getCash(), cellSize);
}