private final Color debugColor = new Color(0, 1, 0, 0.85f);
/** Creates a stage with a {@link ScalingViewport} set to {@link Scaling#fill}. The stage will use its own {@link Batch} which
* will be disposed when the stage is disposed. */
public Stage () {
this(new ScalingViewport(Scaling.stretch, Gdx.graphics.getWidth(), Gdx.graphics.getHeight(), new OrthographicCamera()),
new SpriteBatch());
ownsBatch = true;
}