Package booton.css.value

Examples of booton.css.value.Numeric


     * @param angle The angle of the rotation.
     * @param unit The unit of the rotation.
     * @return Chainable API.
     */
    public Transform rotateX(double angle, Unit unit) {
        return rotateX(new Numeric(angle, unit));
    }
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     * @param angle The angle of the rotation.
     * @param unit The unit of the rotation.
     * @return Chainable API.
     */
    public Transform rotateY(double angle, Unit unit) {
        return rotateY(new Numeric(angle, unit));
    }
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     * @param angle The angle of the rotation.
     * @param unit The unit of the rotation.
     * @return Chainable API.
     */
    public Transform rotateZ(double angle, Unit unit) {
        return rotateZ(new Numeric(angle, unit));
    }
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     * @param angle The angle to use to distort the element along the abscissa and ordinate.
     * @param unit The unit to use to distort the element along the abscissa and ordinate.
     * @return Chainable API.
     */
    public Transform skew(double angle, Unit unit) {
        return skew(new Numeric(angle, unit));
    }
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     * @param angleY The angle to use to distort the element along the ordinate.
     * @param unitY The unit to use to distort the element along the ordinate.
     * @return Chainable API.
     */
    public Transform skew(double angleX, Unit unitX, double angleY, Unit unitY) {
        return skew(new Numeric(angleX, unitX), new Numeric(angleY, unitY));
    }
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     * @param angle The angle to use to distort the element along the abscissa.
     * @param unit The unit to use to distort the element along the abscissa.
     * @return Chainable API.
     */
    public Transform skewX(double angle, Unit unit) {
        return skewX(new Numeric(angle, unit));
    }
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     * @param angle The angle to use to distort the element along the ordinate.
     * @param unit The unit to use to distort the element along the ordinate.
     * @return Chainable API.
     */
    public Transform skewY(double angle, Unit unit) {
        return skewY(new Numeric(angle, unit));
    }
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     * @param size The abscissa of the translating vector.
     * @param unit The unit of the translating vector.
     * @return Chainable API.
     */
    public Transform translate(double size, Unit unit) {
        return translate(new Numeric(size, unit));
    }
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     * @param size The abscissa of the translating vector.
     * @param unit The unit of the translating vector.
     * @return Chainable API.
     */
    public Transform translateX(double size, Unit unit) {
        return translateX(new Numeric(size, unit));
    }
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     * @param size The ordinate of the translating vector.
     * @param unit The unit of the translating vector.
     * @return Chainable API.
     */
    public Transform translateY(double size, Unit unit) {
        return translateY(new Numeric(size, unit));
    }
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