Examples of BotGUI


Examples of megamek.client.bot.ui.AWT.BotGUI

        // setup any bots
        for (int x = 0; x < pa.length; x++) {
            if (sd.playerTypes[x] == ScenarioDialog.T_BOT) {
                BotClient c = new TestBot(pa[x].getName(), "localhost", hd.port); //$NON-NLS-1$
                c.game.addGameListener(new BotGUI(c));

                if (!c.connect()) {
                }

                c.retrieveServerInfo();
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Examples of megamek.client.bot.ui.AWT.BotGUI

            return;
        }

        // initialize game
        client = new TestBot(cd.name, cd.serverAddr, cd.port);
        client.game.addGameListener(new BotGUI((BotClient) client));
        ClientGUI gui = new ClientGUI(client);
        gui.initialize();
        if (!client.connect()) {
            StringBuffer error = new StringBuffer();
            error.append("Error: could not connect to server at ").append(
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Examples of megamek.client.bot.ui.AWT.BotGUI

                name = "Bot" + lisPlayerInfo.getItemCount(); //$NON-NLS-1$
            } else {
                name = p.getText();
            }
            BotClient c = new TestBot(name, client.getHost(), client.getPort());
            c.game.addGameListener(new BotGUI(c));
            try {
                c.connect();
            } catch (Exception e) {
                clientgui
                        .doAlertDialog(
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Examples of megamek.client.bot.ui.AWT.BotGUI

        }

        if (target.isGhost()) {
            BotClient c = new TestBot(target.getName(), server.getHost(),
                    server.getPort());
            c.game.addGameListener(new BotGUI(c));
            try {
                c.connect();
            } catch (Exception e) {
                server.sendServerChat(connId, "Bot failed to connect.");
            }
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Examples of megamek.client.bot.ui.AWT.BotGUI

        }

        if (target.isGhost()) {
            BotClient c = new TestBot(target.getName(), client.getHost(),
                    client.getPort());
            c.game.addGameListener(new BotGUI(c));
            try {
                c.connect();
            } catch (Exception e) {
                return "Bot failed to connect.";
            }
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Examples of megamek.client.bot.ui.swing.BotGUI

        // setup any bots
        for (int x = 0; x < pa.length; x++) {
            if (sd.playerTypes[x] == ScenarioDialog.T_BOT) {
                BotClient c = new TestBot(pa[x].getName(), "localhost", hd.port); //$NON-NLS-1$
                c.game.addGameListener(new BotGUI(c));
                if (!c.connect()) {
                }
                c.retrieveServerInfo();
            }
        }
View Full Code Here

Examples of megamek.client.bot.ui.swing.BotGUI

            return;
        }

        // initialize game
        client = new TestBot(cd.playerName, cd.serverAddr, cd.port);
        client.game.addGameListener(new BotGUI((BotClient) client));
        ClientGUI gui = new ClientGUI(client);
        gui.initialize();
        if (!client.connect()) {
            StringBuffer error = new StringBuffer();
            error.append("Error: could not connect to server at ").append(
View Full Code Here

Examples of megamek.client.bot.ui.swing.BotGUI

            if ("".equals(name.trim())) {
                name = "Bot" + lisPlayerInfo.getModel().getSize(); //$NON-NLS-1$
            }

            BotClient c = new TestBot(name, client.getHost(), client.getPort());
            c.game.addGameListener(new BotGUI(c));
            try {
                c.connect();
            } catch (Exception e) {
                clientgui
                        .doAlertDialog(
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Examples of net.bashtech.geobot.gui.BotGUI

        banPhraseLists = new HashMap<Integer, List<Pattern>>();

        loadGlobalProfile();

        if (useGUI) {
            gui = new BotGUI();
        }

        //Start WebSocket server
        if (wsEnabled) {
            WebSocketImpl.DEBUG = false;
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