return;
}
// initialize game
client = new TestBot(cd.playerName, cd.serverAddr, cd.port);
client.game.addGameListener(new BotGUI((BotClient) client));
ClientGUI gui = new ClientGUI(client);
gui.initialize();
if (!client.connect()) {
StringBuffer error = new StringBuffer();
error.append("Error: could not connect to server at ").append(