Package bluffinmuffin.protocol

Examples of bluffinmuffin.protocol.GameTCPClient


            jLeaveTableButton.setText("Leave Table");
            jLeaveTableButton.addActionListener(new java.awt.event.ActionListener()
            {
                public void actionPerformed(java.awt.event.ActionEvent e)
                {
                    final GameTCPClient client = findClient();
                    eventLeaveTable(client);
                }
            });
        }
        return jLeaveTableButton;
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        return jMainScrollPane;
    }
   
    public void allowJoinOrLeave()
    {
        final GameTCPClient client = findClient();
        if (client != null)
        {
            getJJoinTableButton().setEnabled(false);
            getJLeaveTableButton().setEnabled(true);
        }
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     */
    public boolean joinTable(int p_noPort, String p_tableName, int p_bigBlindAmount)
    {
        JFrameTable gui = null;
        gui = new JFrameTable();
        final GameTCPClient tcpGame = m_server.joinTable(p_noPort, p_tableName, gui);
       
        gui.addWindowListener(new java.awt.event.WindowAdapter()
        {
            @Override
            public void windowClosing(WindowEvent winEvt)
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