Package bluffinmuffin.protocol.commands

Examples of bluffinmuffin.protocol.commands.DisconnectCommand


    }
   
    @Override
    public boolean leaveGame(PlayerInfo player)
    {
        send(new DisconnectCommand());
        return true;
    }
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        {
            authentification(new IdentifyCommand(token));
        }
        else if (commandName.equals(DisconnectCommand.COMMAND_NAME))
        {
            disconnect(new DisconnectCommand(token));
        }
        else if (commandName.equals(ListTableCommand.COMMAND_NAME))
        {
            listTables(new ListTableCommand(token));
        }
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        {
            playMoneyCommandReceived(new PlayerPlayMoneyCommand(token));
        }
        else if (commandName.equals(DisconnectCommand.COMMAND_NAME))
        {
            disconnectCommandReceived(new DisconnectCommand(token));
        }
        else
        {
            System.out.println("WTF##################: GameServerObserver: should not happen!!! ");
            super.commandReceived(line);
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                m_clients.remove(0);
            }
            if (isConnected())
            {
                // Alors on disconnect
                send(new DisconnectCommand());
                m_fromServer.close();
                m_toServer.close();
                m_socket.close();
                m_socket = null;
                m_fromServer = null;
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Related Classes of bluffinmuffin.protocol.commands.DisconnectCommand

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