The
BufferedImage
subclass describes an {@link ae.java.awt.Image Image} with an accessible buffer of image data.A
BufferedImage
is comprised of a {@link ColorModel} and a{@link Raster} of image data.The number and types of bands in the {@link SampleModel} of the
Raster
must match the number and types required by the
ColorModel
to represent its color and alpha components. All
BufferedImage
objects have an upper left corner coordinate of (0, 0). Any
Raster
used to construct a
BufferedImage
must therefore have minX=0 and minY=0.
This class relies on the data fetching and setting methods of Raster
, and on the color characterization methods of ColorModel
.
@see ColorModel
@see Raster
@see WritableRaster