HexBlockHeightMap hbhm = new HexBlockHeightMap();
int cx = cpos.x * Chunk.WIDTH;
int cy = cpos.y * Chunk.HEIGHT;
Vector2i tmp = new Vector2i();
int[][] hmap = hbhm.heights;
Vector2i hex = new Vector2i();
Vector2i tri = new Vector2i();
for (int y = 0; y < 16; y++) {
for (int x = 0; x < 32; x++) {
HexGeometry.tringleToHexel(cx + x, cy + y, hex);
HexGeometry.hexelToTringle(hex.x, hex.y, tri);