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import Hexel.rendering.Camera; import Hexel.rendering.Renderer; public class DrawTypeMap { public static void main(String[] args) { new DrawTypeMap(new FractalHexagonalTypeHeightMap(0)); }
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private int seed; public VariedTerrainMap(int seed){ this.seed = seed; tfmg = new FractalHexagonalTypeHeightMap(seed); }