Package eas.users.demos.panicSimulation

Source Code of eas.users.demos.panicSimulation.StaticPanicObstacleVeryShort

/*
* Datei:        StaticPanicObstacle.java
* Autor(en):    Lukas König, Daniel Pathmaperuma
* Java-Version: 6.0
* Erstellt:     2010_10_28
*
* (c) This file and the EAS (Easy Agent Simulation) framework containing it
* is protected by Creative Commons by-nc-sa license. Any altered or
* further developed versions of this file have to meet the agreements
* stated by the license conditions.
*
* =========================================================================
* Copyright note from phys2D:
*
* Phys2D - a 2D physics engine based on the work of Erin Catto.
*
* This source is also provided under the terms of the BSD License.
*
* Copyright (c) 2006, Phys2D
* All rights reserved.
*
* Where the licenses differ from each other, the more restrictive license
* version has to be concerned.
* =========================================================================
*
* In a nutshell (for the EAS framework)
* -------------
* You are free:
* - to Share -- to copy, distribute and transmit the work
* - to Remix -- to adapt the work
*
* Under the following conditions:
* - Attribution -- You must attribute the work in the manner specified by the
*   author or licensor (but not in any way that suggests that they endorse
*   you or your use of the work).
* - Noncommercial -- You may not use this work for commercial purposes.
* - Share Alike -- If you alter, transform, or build upon this work, you may
*   distribute the resulting work only under the same or a similar license to
*   this one.
*
* + Detailed license conditions (Germany):
*   http://creativecommons.org/licenses/by-nc-sa/3.0/de/
* + Detailed license conditions (unported):
*   http://creativecommons.org/licenses/by-nc-sa/3.0/deed.en
*
* This header must be placed in the beginning of any version of this file.
*/

package eas.users.demos.panicSimulation;

import java.awt.Color;

import eas.math.geometry.Polygon2D;
import eas.math.geometry.Vector2D;
import eas.simulation.spatial.sim2D.physicalSimulation.standardAgents.PhysicsAgent2D;
import eas.simulation.spatial.sim2D.physicalSimulation.standardAgents.StaticBody;
import eas.simulation.spatial.sim2D.physicalSimulation.standardEnvironments.PhysicsEnvironment2D;
import eas.startSetup.ParCollection;

/**
* @author Lukas König
*
*/
public class StaticPanicObstacleVeryShort extends StaticBody {

    /**
     *
     */
    private static final long serialVersionUID = -2862712105742085954L;

    public StaticPanicObstacleVeryShort(int id, PhysicsEnvironment2D<PhysicsAgent2D<?>> env, ParCollection params) {
        super(id, env, params);
    }

    /* (non-Javadoc)
     * @see eas.simulation.spatial.sim2D.physicalSimulation.standardAgents.StaticBody#getAgentColor()
     */
    @Override
    public strictfp Color getAgentColor() {
        return Color.blue;
    }

    private Polygon2D shape;
   
    @Override
    public strictfp Polygon2D getAgentShape() {
        if (shape == null) {
            shape = new Polygon2D();
            shape.add(new Vector2D(0, 0));
            shape.add(new Vector2D(25, 0));
            shape.add(new Vector2D(25, 2));
            shape.add(new Vector2D(0, 2));
        }
       
        return shape;
    }
   
   
}
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