params,
new Vector2f(0, 0),
1);
final PanicScene panicScene = new PanicScene("Scene of Panic", params);
final PanicSceneWithColumn panicSceneWC = new PanicSceneWithColumn("Scene of Panic", params);
world.addScene(panicScene);
world.reset(55);
worldWithColumn.addScene(panicSceneWC);
worldWithColumn.reset(55);