Package map

Source Code of map.Map1

package map;

import graphics.DrawBank;
import graphics.DrawBunny;
import graphics.DrawEntryPoint;
import graphics.DrawHidingPlace;
import graphics.DrawLampCross;
import graphics.DrawOrdinaryCar;
import graphics.DrawPoliceCar;
import graphics.DrawQuitPoint;
import graphics.DrawRobberyCar;
import graphics.DrawRoute;
import graphics.DrawStopCross;
import graphics.GraphicsBank;
import graphics.GraphicsBunny;
import graphics.GraphicsEntryPoint;
import graphics.GraphicsHidingPlace;
import graphics.GraphicsLampCross;
import graphics.GraphicsOrdinaryCar;
import graphics.GraphicsPoliceCar;
import graphics.GraphicsQuitPoint;
import graphics.GraphicsRobberyCar;
import graphics.GraphicsRoute;
import graphics.GraphicsStopCross;
import graphics.MainGraphics;
import route.Route;
import vehicles.OrdinaryCar;
import vehicles.PoliceCar;
import vehicles.RobberyCar;
import bunny.Bunny;
import controller.Controller;
import cross.Bank;
import cross.EntryPoint;
import cross.HidingPlace;
import cross.LampCross;
import cross.QuitPoint;
import cross.StopCross;

public class Map1 extends Map {
 
  private Bunny bunny = null;
  /**
   * Konstruktor feluldefinialasa, itt hozzuk letre az egyes objektumokat,
   * illetve meghivjuk a ConnectRoutesAndCrosses
   */
  public Map1() {
    charachterMap = "[E]---m--->[S]<---s---[L]<---|\r\n"
        + "  \\         |\\         |     |\r\n"
        + "   \\        | \\       fel    |\r\n"
        + "    \\__>___ |  \\_s>___ |     |\r\n"
        + "           \\le        \\|     |\r\n"
        + "[Q]<-------[B]---m--->[H]    |\r\n"
        + "            |                |\r\n"
        + "            ------------------\r\n" + " \r\n"
        + "m-main; s-secondary\r\n" + "E-entry; Q-quit;\r\n"
        + "S-stop; L-lamp; B-bank; H-hiding\r\n"
        + "le - lefele mutato ut\r\n" + "fel - felfele mutato ut\r\n";

    // graphics osztaly letrehozasa
    gr = MainGraphics.get();

    // ENTRY POINTS
    EntryPoint ep1 = new EntryPoint();
    entrypoints.add(ep1);

    // QUIT POINTS
    QuitPoint qp1 = new QuitPoint();
    qp1.setEntryPoint(ep1);
    quitpoints.add(qp1);
   

    // STOP CROSSES
    StopCross sc1 = new StopCross();
    stopcross.add(sc1);

    // LAMP CROSSES
    LampCross lc1 = new LampCross();
    lampcross.add(lc1);

    // HIDING PLACE
    hidingplace = new HidingPlace();

    // BANK
    bank = new Bank();
   

    // ROUTES
    Route r0 = new Route(this, bank, quitpoints.get(0), 2000 * 4);
    Route r1 = new Route(this, entrypoints.get(0), bank, 1600 * 4);
    Route r2 = new Route(this, entrypoints.get(0), stopcross.get(0),
        1800 * 4);
    Route r3 = new Route(this, bank, lampcross.get(0), 1800 * 4);
    Route r4 = new Route(this, bank, hidingplace, 1600 * 4);
    Route r5 = new Route(this, stopcross.get(0), hidingplace, 1900 * 4);
    Route r6 = new Route(this, hidingplace, lampcross.get(0), 1800 * 4);
    Route r7 = new Route(this, lampcross.get(0), stopcross.get(0), 1200 * 4);
    Route r8 = new Route(this, stopcross.get(0), bank, 2000 * 4);
    routes.add(r0);
    routes.add(r1);
    routes.add(r2);
    routes.add(r3);
    routes.add(r4);
    routes.add(r5);
    routes.add(r6);
    routes.add(r7);
    routes.add(r8);
   
   
    //TODO
    bunny = Bunny.get(routes);

    DrawRoute rd = new DrawRoute();

    // r0-hoz grafikus objektumok letrehozasa
    GraphicsRoute rg0 = new GraphicsRoute();
    gr.addGraphicsObject(rg0, r0);
    rg0.setDraw(rd);
    rg0.setRoute(r0);

    // r1-hez grafikus objektumok letrehozasa
    GraphicsRoute rg1 = new GraphicsRoute();
    gr.addGraphicsObject(rg1, r1);
    rg1.setDraw(rd);
    rg1.setRoute(r1);

    // r2-hoz grafikus objektumok letrehozasa
    GraphicsRoute rg2 = new GraphicsRoute();
    gr.addGraphicsObject(rg2, r2);
    rg2.setDraw(rd);
    rg2.setRoute(r2);

    // r3-hoz grafikus objektumok letrehozasa
    GraphicsRoute rg3 = new GraphicsRoute();
    gr.addGraphicsObject(rg3, r3);
    rg3.setDraw(rd);
    rg3.setRoute(r3);

    // r4-hez grafikus objektumok letrehozasa
    GraphicsRoute rg4 = new GraphicsRoute();
    gr.addGraphicsObject(rg4, r4);
    rg4.setDraw(rd);
    rg4.setRoute(r4);

    // r5-hoz grafikus objektumok letrehozasa
    GraphicsRoute rg5 = new GraphicsRoute();
    gr.addGraphicsObject(rg5, r5);
    rg5.setDraw(rd);
    rg5.setRoute(r5);

    // r6-hoz grafikus objektumok letrehozasa
    GraphicsRoute rg6 = new GraphicsRoute();
    gr.addGraphicsObject(rg6, r6);
    rg6.setDraw(rd);
    rg6.setRoute(r6);

    // r7-hoz grafikus objektumok letrehozasa
    GraphicsRoute rg7 = new GraphicsRoute();
    gr.addGraphicsObject(rg7, r7);
    rg7.setDraw(rd);
    rg7.setRoute(r7);

    // r8-hoz grafikus objektumok letrehozasa
    GraphicsRoute rg8 = new GraphicsRoute();
    gr.addGraphicsObject(rg8, r8);
    rg8.setDraw(rd);
    rg8.setRoute(r8);

    // csompontok grafikus osztalyainak letrehozasa
    // 1. kell egy GraphicsXXX osztaly
    // 2. kell egy Draw osztaly
    // 3. ezeknek megadjuk az adott parametereit
    GraphicsQuitPoint qpg1 = new GraphicsQuitPoint();
    qpg1.setPosition(0, 375);
    gr.addGraphicsObject(qpg1, qp1);
    DrawQuitPoint qpd1 = new DrawQuitPoint();
    qpg1.setDraw(qpd1);
    qpg1.setCross(qp1);

    // hozzaadjuk az entrypointot a grahpics-hoz
    GraphicsEntryPoint epg1 = new GraphicsEntryPoint();
    epg1.setPosition(0, 75);
    gr.addGraphicsObject(epg1, ep1);
    DrawEntryPoint epd1 = new DrawEntryPoint();
    epg1.setDraw(epd1);
    epg1.setCross(ep1);

    // stopcross grafikus osztalyainak letrehozasa
    GraphicsStopCross scg1 = new GraphicsStopCross();
    scg1.setPosition(300, 75);
    gr.addGraphicsObject(scg1, sc1);
    DrawStopCross scd1 = new DrawStopCross();
    scg1.setDraw(scd1);
    scg1.setCross(sc1);

    // lampcross grafikus osztalyainak letrehozasa
    GraphicsLampCross lcg1 = new GraphicsLampCross();
    lcg1.setPosition(600, 75);
    gr.addGraphicsObject(lcg1, lc1);
    DrawLampCross lcd1 = new DrawLampCross();
    lcg1.setDraw(lcd1);
    lcg1.setCross(lc1);

    // hidingplace grafikus osztalyainak letrehozasa
    GraphicsHidingPlace hg1 = new GraphicsHidingPlace();
    hg1.setPosition(600, 375);
    gr.addGraphicsObject(hg1, hidingplace);
    DrawHidingPlace hd1 = new DrawHidingPlace();
    hg1.setDraw(hd1);
    hg1.setCross(hidingplace);

    // bank grafikus osztalyainak letrehozasa
    GraphicsBank bg1 = new GraphicsBank();
    bg1.setPosition(300, 375);
    gr.addGraphicsObject(bg1, bank);
    DrawBank bd1 = new DrawBank();
    bg1.setDraw(bd1);
    bg1.setCross(bank);

    // utak es keresztezodesek osszekapcsolasa, illetve autok utakra
    // pakolasa
    connectRouteAndCrosses();

  }

  /**
   * Osszekoti az utakat a keresztezodesekkel
   */
  @Override
  protected void connectRouteAndCrosses() {
    try{
        // utak bekotese a keresztezodesekbe
        // 0
        bank.addOutRoutes(routes.get(0));
        quitpoints.get(0).addInRoutes(routes.get(0));
   
        // 1
        entrypoints.get(0).addOutRoutes(routes.get(1));
        bank.setPrimaryRoute(routes.get(1));
   
        // 2
        entrypoints.get(0).addOutRoutes(routes.get(2));
        stopcross.get(0).setPrimaryRoute(routes.get(2));
   
        // 3
        bank.addOutRoutes(routes.get(3));
        lampcross.get(0).addInRoutes(routes.get(3));
   
        // 4
        bank.addOutRoutes(routes.get(4));
        hidingplace.setPrimaryRoute(routes.get(4));
   
        // 5
        stopcross.get(0).addOutRoutes(routes.get(5));
        hidingplace.setSecondaryRoute(routes.get(5));
   
        // 6
        hidingplace.addOutRoutes(routes.get(6));
        lampcross.get(0).addInRoutes(routes.get(6));
   
        // 7
        lampcross.get(0).addOutRoutes(routes.get(7));
        stopcross.get(0).setSecondaryRoute(routes.get(7));
   
        // 8
        stopcross.get(0).addOutRoutes(routes.get(8));
        bank.setSecondaryRoute(routes.get(8));
   
        // AUTOK LETREHOZASA
        robberyCar = new RobberyCar(bank, 100);
   
        PoliceCar pc1 = new PoliceCar(70);
        police_cars.add(pc1);
   
        // police car grafikus hasznalata
        DrawPoliceCar pold = new DrawPoliceCar();
        GraphicsPoliceCar poldg = new GraphicsPoliceCar();
        gr.addGraphicsObject(poldg, pc1);
        poldg.setDraw(pold);
        poldg.setPoliceCar(pc1);
   
        // ordinarycar rajzolo
        DrawOrdinaryCar ordcd = new DrawOrdinaryCar();
   
        OrdinaryCar ordc1 = new OrdinaryCar(40);
        ordinary_cars.add(ordc1);
   
        // ordinaryCar grafikus hasznalata
        GraphicsOrdinaryCar ordcg1 = new GraphicsOrdinaryCar();
        gr.addGraphicsObject(ordcg1, ordc1);
        ordcg1.setDraw(ordcd);
        ordcg1.setOrdinaryCar(ordc1);
   
        OrdinaryCar ordc2 = new OrdinaryCar(40);
        ordinary_cars.add(ordc2);
   
        // ordinaryCar grafikus hasznalata
        GraphicsOrdinaryCar ordcg2 = new GraphicsOrdinaryCar();
        gr.addGraphicsObject(ordcg2, ordc2);
        ordcg2.setDraw(ordcd);
        ordcg2.setOrdinaryCar(ordc2);
   
        // RobberyCar grafikus hasznalata
        DrawRobberyCar robd = new DrawRobberyCar();
        GraphicsRobberyCar robg = new GraphicsRobberyCar();
        gr.addGraphicsObject(robg, robberyCar);
        robg.setDraw(robd);
        robg.setRobberyCar(robberyCar);
        Controller.get().addRobberyCar(robberyCar);
   
        System.out.println("Bunny immune time es, hogy nem null: " + bunny.getImmuneTime());
        // Bunny grafikus hasznalata
        DrawBunny dbunny = new DrawBunny();
        GraphicsBunny gb = new GraphicsBunny();
        gr.addGraphicsObject(gb, Bunny.get());
        gb.setDraw(dbunny);
     
        // autokat rapakoljuk az utakra
        routes.get(8).addVehicle(robberyCar, 3000);
        routes.get(0).addVehicle(pc1, 1300);
        routes.get(5).addVehicle(ordc1, 200);
        routes.get(6).addVehicle(ordc2, 200);
   
    } catch(Exception e){
      e.printStackTrace();
    }
  }
}
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