entry_point = new EntryPoint();
quit_point = new QuitPoint();
stop_cross = new StopCross();
lamp_cross = new LampCross();
bank = new Bank();
hiding_place = new HidingPlace();
// gameTimer = GameTimer.getInstance(true);//biztos, ami biztos, kapcsoljuk be azt, h mutassa az esemenyeket
while(wait){
if(GameTimer.getInstance().isFinished()){
Logger.get().finishLogging();
Thread.currentThread().sleep(5);