/*
* MegaMek - Copyright (C) 2002, 2003 Ben Mazur (bmazur@sev.org)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*/
/*
* StartingPositionDialog.java
*
* Created on December 9, 2002, 2:43 PM
*/
package megamek.client.ui.AWT;
import java.awt.Button;
import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import java.awt.GridLayout;
import java.awt.Insets;
import java.awt.List;
import java.awt.Panel;
import java.awt.event.ActionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import java.util.Enumeration;
import megamek.client.Client;
import megamek.client.ui.Messages;
import megamek.common.Entity;
import megamek.common.EntitySelector;
import megamek.common.IOffBoardDirections;
import megamek.common.IStartingPositions;
import megamek.common.Player;
/**
* The starting position dialog allows the player to select a starting position.
*
* @author Ben
*/
public class StartingPositionDialog extends java.awt.Dialog implements
ActionListener {
/**
*
*/
private static final long serialVersionUID = -2459992981678758743L;
private Client client;
private ClientGUI clientgui;
private Panel panButtons = new Panel();
private Button butOkay = new Button(Messages.getString("Okay")); //$NON-NLS-1$
private Button butCancel = new Button(Messages.getString("Cancel")); //$NON-NLS-1$
private Panel panStartButtons = new Panel();
private Button[] butStartPos = new Button[11];
private List lisStartList = new List(5);
/** Creates a new instance of StartingPositionDialog */
public StartingPositionDialog(ClientGUI clientgui) {
super(clientgui.frame, Messages
.getString("StartingPositionDialog.title"), true); //$NON-NLS-1$
client = clientgui.getClient();
this.clientgui = clientgui;
lisStartList.setEnabled(false);
setupStartGrid();
setupButtons();
// layout
GridBagLayout gridbag = new GridBagLayout();
GridBagConstraints c = new GridBagConstraints();
setLayout(gridbag);
c.fill = GridBagConstraints.BOTH;
c.insets = new Insets(4, 4, 4, 4);
c.weightx = 1.0;
c.weighty = 1.0;
c.gridwidth = 1;
gridbag.setConstraints(panStartButtons, c);
this.add(panStartButtons);
c.gridwidth = GridBagConstraints.REMAINDER;
gridbag.setConstraints(lisStartList, c);
this.add(lisStartList);
c.fill = GridBagConstraints.VERTICAL;
gridbag.setConstraints(panButtons, c);
this.add(panButtons);
addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
setVisible(false);
}
});
pack();
setResizable(false);
setLocation(clientgui.frame.getLocation().x
+ clientgui.frame.getSize().width / 2 - getSize().width / 2,
clientgui.frame.getLocation().y
+ clientgui.frame.getSize().height / 2
- getSize().height / 2);
}
private void setupStartGrid() {
for (int i = 0; i < 11; i++) {
butStartPos[i] = new Button(
IStartingPositions.START_LOCATION_NAMES[i]);
butStartPos[i].addActionListener(this);
}
panStartButtons.setLayout(new GridLayout(4, 3));
panStartButtons.add(butStartPos[1]);
panStartButtons.add(butStartPos[2]);
panStartButtons.add(butStartPos[3]);
panStartButtons.add(butStartPos[8]);
panStartButtons.add(butStartPos[10]);
panStartButtons.add(butStartPos[4]);
panStartButtons.add(butStartPos[7]);
panStartButtons.add(butStartPos[6]);
panStartButtons.add(butStartPos[5]);
panStartButtons.add(butStartPos[0]);
panStartButtons.add(butStartPos[9]);
}
private void setupButtons() {
butOkay.addActionListener(this);
butCancel.addActionListener(this);
// layout
GridBagLayout gridbag = new GridBagLayout();
GridBagConstraints c = new GridBagConstraints();
panButtons.setLayout(gridbag);
c.insets = new Insets(5, 5, 0, 0);
c.weightx = 1.0;
c.weighty = 1.0;
c.fill = GridBagConstraints.VERTICAL;
c.ipadx = 20;
c.ipady = 5;
c.gridwidth = 1;
gridbag.setConstraints(butOkay, c);
panButtons.add(butOkay);
c.gridwidth = GridBagConstraints.REMAINDER;
gridbag.setConstraints(butCancel, c);
panButtons.add(butCancel);
}
public void update() {
lisStartList.removeAll();
for (Enumeration<Player> i = client.getPlayers(); i.hasMoreElements();) {
Player player = i.nextElement();
if (player != null) {
StringBuffer ssb = new StringBuffer();
ssb.append(player.getName()).append(" : "); //$NON-NLS-1$
ssb.append(IStartingPositions.START_LOCATION_NAMES[player
.getStartingPos()]);
lisStartList.add(ssb.toString());
}
}
}
public void actionPerformed(java.awt.event.ActionEvent ev) {
for (int i = 0; i < 11; i++) {
if (ev.getSource() == butStartPos[i]) {
if (client.game.getOptions().booleanOption("double_blind")
&& client.game.getOptions().booleanOption(
"exclusive_db_deployment")) {
if (i == 0) {
clientgui
.doAlertDialog("Starting Position not allowed",
"In Double Blind play, you cannot choose 'Any' as starting position.");
return;
}
for (Enumeration<Player> e = client.game.getPlayers(); e
.hasMoreElements();) {
Player player = e.nextElement();
if (player.getStartingPos() == 0) {
continue;
}
// CTR and EDG don't overlap
if (((player.getStartingPos() == 9) && (i == 10))
|| ((player.getStartingPos() == 10) && (i == 9))) {
continue;
}
// check for overlapping starting directions
if (((player.getStartingPos() == i)
|| (player.getStartingPos() + 1 == i) || (player
.getStartingPos() - 1 == i))
&& (player.getId() != client.getLocalPlayer()
.getId())) {
clientgui
.doAlertDialog(
"Must choose exclusive deployment zone",
"When using double blind, each player needs to have an exclusive deployment zone.");
return;
}
}
}
if (client.game.getOptions().booleanOption("deep_deployment")
&& (i > 0) && (i <= 9)) {
i += 10;
}
client.getLocalPlayer().setStartingPos(i);
client.sendPlayerInfo();
// If the gameoption set_arty_player_homeedge is set,
// set all the player's offboard arty units to be behind the
// newly
// selected home edge.
if (client.game.getOptions().booleanOption(
"set_arty_player_homeedge")) { //$NON-NLS-1$
int direction = IOffBoardDirections.NONE;
switch (i) {
case 0:
break;
case 1:
case 2:
case 3:
direction = IOffBoardDirections.NORTH;
break;
case 4:
direction = IOffBoardDirections.EAST;
break;
case 5:
case 6:
case 7:
direction = IOffBoardDirections.SOUTH;
break;
case 8:
direction = IOffBoardDirections.WEST;
break;
case 11:
case 12:
case 13:
direction = IOffBoardDirections.NORTH;
break;
case 14:
direction = IOffBoardDirections.EAST;
break;
case 15:
case 16:
case 17:
direction = IOffBoardDirections.SOUTH;
break;
case 18:
direction = IOffBoardDirections.WEST;
break;
}
Enumeration<Entity> thisPlayerArtyUnits = client.game
.getSelectedEntities(new EntitySelector() {
public boolean accept(Entity entity) {
if (entity.getOwnerId() == client
.getLocalPlayer().getId()) {
return true;
}
return false;
}
});
while (thisPlayerArtyUnits.hasMoreElements()) {
Entity entity = thisPlayerArtyUnits.nextElement();
if (entity.getOffBoardDirection() != IOffBoardDirections.NONE) {
if (direction > IOffBoardDirections.NONE) {
entity
.setOffBoard(entity
.getOffBoardDistance(),
direction);
}
}
}
}
}
}
client = null;
setVisible(false);
}
public void setClient(Client client) {
this.client = client;
}
}