package smack.down.wizards;
import smack.down.Callback;
import smack.down.Faction;
import smack.down.Action;
import smack.down.moves.PlayAction;
public class TimeLoop extends Action {
public TimeLoop() {
super("Time Loop", Faction.Wizards, Target.General);
}
public void play(Callback callback) {
getOwner().addMove(new PlayAction());
getOwner().addMove(new PlayAction());
}
}