/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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*/
package mage.sets.magic2011;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Duration;
import mage.Constants.Layer;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.SubLayer;
import mage.Constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.IslandwalkAbility;
import mage.cards.CardImpl;
import mage.filter.common.FilterLandPermanent;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class StormtideLeviathan extends CardImpl<StormtideLeviathan> {
public StormtideLeviathan(UUID ownerId) {
super(ownerId, 74, "Stormtide Leviathan", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{5}{U}{U}{U}");
this.expansionSetCode = "M11";
this.subtype.add("Leviathan");
this.color.setBlue(true);
this.power = new MageInt(8);
this.toughness = new MageInt(8);
this.addAbility(IslandwalkAbility.getInstance());
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new StormtideLeviathanEffect()));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new StormtideLeviathanEffect2()));
}
public StormtideLeviathan(final StormtideLeviathan card) {
super(card);
}
@Override
public StormtideLeviathan copy() {
return new StormtideLeviathan(this);
}
@Override
public String getArt() {
return "129118_typ_reg_sty_010.jpg";
}
}
class StormtideLeviathanEffect extends ContinuousEffectImpl<StormtideLeviathanEffect> {
public StormtideLeviathanEffect() {
super(Duration.WhileOnBattlefield, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Detriment);
}
public StormtideLeviathanEffect(final StormtideLeviathanEffect effect) {
super(effect);
}
@Override
public StormtideLeviathanEffect copy() {
return new StormtideLeviathanEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
for (Permanent permanent: game.getBattlefield().getActivePermanents(new FilterLandPermanent(), source.getControllerId(), game)) {
if (!permanent.getSubtype().contains("Island"))
permanent.getSubtype().add("Island");
}
return true;
}
@Override
public String getText(Ability source) {
return "All lands are Islands in addition to their other types";
}
}
class StormtideLeviathanEffect2 extends ReplacementEffectImpl<StormtideLeviathanEffect2> {
public StormtideLeviathanEffect2() {
super(Duration.WhileOnBattlefield, Outcome.Detriment);
}
public StormtideLeviathanEffect2(final StormtideLeviathanEffect2 effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public StormtideLeviathanEffect2 copy() {
return new StormtideLeviathanEffect2(this);
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
return true;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getType() == EventType.DECLARE_ATTACKER) {
Permanent permanent = game.getPermanent(event.getSourceId());
if (permanent != null) {
Player player = game.getPlayer(source.getControllerId());
if (player.getInRange().contains(permanent.getControllerId())) {
if (!(permanent.getAbilities().containsKey(FlyingAbility.getInstance().getId()) ||
permanent.getAbilities().containsKey(IslandwalkAbility.getInstance().getId())))
return true;
}
}
}
return false;
}
@Override
public String getText(Ability source) {
return "Creatures without flying or islandwalk can't attack";
}
}