Package mage.sets.magic2011

Source Code of mage.sets.magic2011.MystifyingMazeDelayedTriggeredAbility

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
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*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
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*        provided with the distribution.
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package mage.sets.magic2011;

import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.TargetController;
import mage.Constants.Zone;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ReturnFromExileEffect;
import mage.abilities.mana.ColorlessManaAbility;
import mage.cards.CardImpl;
import mage.filter.common.FilterAttackingCreature;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;

/**
*
* @author BetaSteward_at_googlemail.com
*/
public class MystifyingMaze extends CardImpl<MystifyingMaze> {

  private static FilterAttackingCreature filter = new FilterAttackingCreature("attacking creature an opponent controls");

  static {
    filter.setTargetController(TargetController.OPPONENT);
  }

  public MystifyingMaze(UUID ownerId) {
    super(ownerId, 226, "Mystifying Maze", Rarity.RARE, new CardType[]{CardType.LAND}, null);
    this.expansionSetCode = "M11";
    this.addAbility(new ColorlessManaAbility());
    Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new MystifyingMazeEffect(), new ManaCostsImpl("{4}"));
    ability.addCost(new TapSourceCost());
    ability.addTarget(new TargetCreaturePermanent(filter));
    this.addAbility(ability);
  }

  public MystifyingMaze(final MystifyingMaze card) {
    super(card);
  }

  @Override
  public MystifyingMaze copy() {
    return new MystifyingMaze(this);
  }

  @Override
  public String getArt() {
    return "129073_typ_reg_sty_010.jpg";
  }
}

class MystifyingMazeEffect extends OneShotEffect<MystifyingMazeEffect> {

  public MystifyingMazeEffect() {
    super(Outcome.Detriment);
  }

  public MystifyingMazeEffect(final MystifyingMazeEffect effect) {
    super(effect);
  }

  @Override
  public boolean apply(Game game, Ability source) {
    Permanent permanent = game.getPermanent(source.getFirstTarget());
    if (permanent != null) {
      if (permanent.moveToExile(source.getSourceId(), "Mystifying Maze Exile", source.getId(), game)) {
        //create delayed triggered ability
        MystifyingMazeDelayedTriggeredAbility delayedAbility = new MystifyingMazeDelayedTriggeredAbility(source.getSourceId());
        delayedAbility.setSourceId(source.getSourceId());
        delayedAbility.setControllerId(source.getControllerId());
        game.addDelayedTriggeredAbility(delayedAbility);
        return true;
      }
    }
    return false;
  }

  @Override
  public MystifyingMazeEffect copy() {
    return new MystifyingMazeEffect(this);
  }

  @Override
  public String getText(Ability source) {
    return "Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control";
  }
}

class MystifyingMazeDelayedTriggeredAbility extends DelayedTriggeredAbility<MystifyingMazeDelayedTriggeredAbility> {

  public MystifyingMazeDelayedTriggeredAbility(UUID exileId) {
    super(new ReturnFromExileEffect(exileId, Zone.BATTLEFIELD, true));
  }

  public MystifyingMazeDelayedTriggeredAbility(final MystifyingMazeDelayedTriggeredAbility ability) {
    super(ability);
  }

  @Override
  public MystifyingMazeDelayedTriggeredAbility copy() {
    return new MystifyingMazeDelayedTriggeredAbility(this);
  }

  @Override
  public boolean checkTrigger(GameEvent event, Game game) {
    if (event.getType() == EventType.END_TURN_STEP_PRE) {
      return true;
    }
    return false;
  }

}
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