Package mage.sets.magic2011

Source Code of mage.sets.magic2011.BloodcrazedGoblinWatcher

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
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*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
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package mage.sets.magic2011;

import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Duration;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.watchers.Watcher;
import mage.watchers.WatcherImpl;

/**
*
* @author BetaSteward_at_googlemail.com
*/
public class BloodcrazedGoblin extends CardImpl<BloodcrazedGoblin> {

  public BloodcrazedGoblin(UUID ownerId) {
    super(ownerId, 125, "Bloodcrazed Goblin", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{R}");
    this.expansionSetCode = "M11";
    this.subtype.add("Goblin");
    this.subtype.add("Berserker");
    this.color.setRed(true);
    this.power = new MageInt(2);
    this.toughness = new MageInt(2);

    this.watchers.add(new BloodcrazedGoblinWatcher(ownerId));
    this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BloodcrazedGoblinEffect()));
  }

  public BloodcrazedGoblin(final BloodcrazedGoblin card) {
    super(card);
  }

  @Override
  public BloodcrazedGoblin copy() {
    return new BloodcrazedGoblin(this);
  }

  @Override
  public String getArt() {
    return "129098_typ_reg_sty_010.jpg";
  }

}

class BloodcrazedGoblinWatcher extends WatcherImpl<BloodcrazedGoblinWatcher> {

  public BloodcrazedGoblinWatcher(UUID controllerId) {
    super("OpponentDamaged", controllerId);
  }

  public BloodcrazedGoblinWatcher(final BloodcrazedGoblinWatcher watcher) {
    super(watcher);
  }

  @Override
  public BloodcrazedGoblinWatcher copy() {
    return new BloodcrazedGoblinWatcher(this);
  }

  @Override
  public void watch(GameEvent event, Game game) {
    if (event.getType() == EventType.DAMAGED_PLAYER && game.getOpponents(controllerId).contains(event.getPlayerId()))
      condition = true;
  }

}

class BloodcrazedGoblinEffect extends ReplacementEffectImpl<BloodcrazedGoblinEffect> {

  public BloodcrazedGoblinEffect() {
    super(Duration.WhileOnBattlefield, Outcome.Benefit);
  }

  public BloodcrazedGoblinEffect(final BloodcrazedGoblinEffect effect) {
    super(effect);
  }

  @Override
  public BloodcrazedGoblinEffect copy() {
    return new BloodcrazedGoblinEffect(this);
  }

  @Override
  public boolean apply(Game game, Ability source) {
    return true;
  }

  @Override
  public boolean replaceEvent(GameEvent event, Ability source, Game game) {
    return true;
  }

  @Override
  public boolean applies(GameEvent event, Ability source, Game game) {
    if (event.getType() == EventType.DECLARE_ATTACKER && source.getSourceId().equals(event.getSourceId())) {
      Watcher watcher = game.getState().getWatchers().get(source.getControllerId(), "OpponentDamaged");
      if (watcher != null)
        return !watcher.conditionMet();
    }
    return false;
  }

  @Override
  public String getText(Ability source) {
    return "Bloodcrazed Goblin can't attack unless an opponent has been dealt damage this turn";
  }

}
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