Package mage.sets.magic2010

Source Code of mage.sets.magic2010.RiseFromTheGrave

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
*     1. Redistributions of source code must retain the above copyright notice, this list of
*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
*  CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
*  CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
*  SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
*  ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
*  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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*  The views and conclusions contained in the software and documentation are those of the
*  authors and should not be interpreted as representing official policies, either expressed
*  or implied, of BetaSteward_at_googlemail.com.
*/

package mage.sets.magic2010;

import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Duration;
import mage.Constants.Layer;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.SubLayer;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.common.ReturnFromGraveyardToBattlefieldTargetEffect;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreatureCard;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCardInGraveyard;

/**
*
* @author BetaSteward_at_googlemail.com
*/
public class RiseFromTheGrave extends CardImpl<RiseFromTheGrave> {

  private static FilterCreatureCard filter = new FilterCreatureCard();

  public RiseFromTheGrave(UUID ownerId) {
    super(ownerId, 109, "Rise from the Grave", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{4}{B}");
    this.expansionSetCode = "M10";
    this.color.setBlack(true);
    this.getSpellAbility().addTarget(new TargetCardInGraveyard(filter));
    this.getSpellAbility().addEffect(new ReturnFromGraveyardToBattlefieldTargetEffect());
    this.getSpellAbility().addEffect(new RiseFromTheGraveEffect());
  }

  public RiseFromTheGrave(final RiseFromTheGrave card) {
    super(card);
  }

  @Override
  public RiseFromTheGrave copy() {
    return new RiseFromTheGrave(this);
  }

  @Override
  public String getArt() {
    return "121611_typ_reg_sty_010.jpg";
  }
}

class RiseFromTheGraveEffect extends ContinuousEffectImpl<RiseFromTheGraveEffect> {

  public RiseFromTheGraveEffect() {
    super(Duration.WhileOnBattlefield, Outcome.Neutral);
  }

  public RiseFromTheGraveEffect(final RiseFromTheGraveEffect effect) {
    super(effect);
  }

  @Override
  public RiseFromTheGraveEffect copy() {
    return new RiseFromTheGraveEffect(this);
  }

  @Override
  public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
    Permanent creature = game.getPermanent(source.getFirstTarget());
    if (creature != null) {
      switch (layer) {
        case TypeChangingEffects_4:
          if (sublayer == SubLayer.NA) {
            creature.getSubtype().add("Zombie");
          }
          break;
        case ColorChangingEffects_5:
          if (sublayer == SubLayer.NA) {
            creature.getColor().setBlack(true);
          }
          break;
      }
      return true;
    }
    return false;
  }

  @Override
  public boolean apply(Game game, Ability source) {
    return false;
  }

  @Override
  public boolean hasLayer(Layer layer) {
    return layer == Layer.ColorChangingEffects_5 || layer == layer.TypeChangingEffects_4;
  }

  @Override
  public String getText(Ability source) {
    return "That creature is a black Zombie in addition to its other colors and types";
  }
}
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