Package npc.model

Source Code of npc.model.NaiaControllerInstance

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package npc.model;

import lineage2.gameserver.cache.Msg;
import lineage2.gameserver.instancemanager.naia.NaiaTowerManager;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.network.serverpackets.MagicSkillUse;
import lineage2.gameserver.network.serverpackets.SystemMessage;
import lineage2.gameserver.templates.npc.NpcTemplate;
import ai.hellbound.NaiaLock;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class NaiaControllerInstance extends NpcInstance
{
  /**
   *
   */
  private static final long serialVersionUID = 1L;
 
  /**
   * Constructor for NaiaControllerInstance.
   * @param objectId int
   * @param template NpcTemplate
   */
  public NaiaControllerInstance(int objectId, NpcTemplate template)
  {
    super(objectId, template);
  }
 
  /**
   * Method onBypassFeedback.
   * @param player Player
   * @param command String
   */
  @Override
  public void onBypassFeedback(Player player, String command)
  {
    if (!canBypassCheck(player, this))
    {
      return;
    }
    if (command.startsWith("tryenter"))
    {
      if (NaiaLock.isEntranceActive())
      {
        if (!player.isInParty())
        {
          player.sendPacket(Msg.YOU_ARE_NOT_CURRENTLY_IN_A_PARTY_SO_YOU_CANNOT_ENTER);
          return;
        }
        if (!player.getParty().isLeader(player))
        {
          player.sendPacket(Msg.ONLY_A_PARTY_LEADER_CAN_TRY_TO_ENTER);
          return;
        }
        for (Player member : player.getParty().getPartyMembers())
        {
          if (member.getLevel() < 80)
          {
            player.sendPacket(new SystemMessage(SystemMessage.C1S_LEVEL_REQUIREMENT_IS_NOT_SUFFICIENT_AND_CANNOT_BE_ENTERED).addName(member));
            return;
          }
          if (!member.isInRange(this, 500))
          {
            player.sendPacket(new SystemMessage(SystemMessage.C1_IS_IN_A_LOCATION_WHICH_CANNOT_BE_ENTERED_THEREFORE_IT_CANNOT_BE_PROCESSED).addName(member));
            return;
          }
        }
        NaiaTowerManager.startNaiaTower(player);
        broadcastPacket(new MagicSkillUse(this, this, 5527, 1, 0, 0));
        doDie(null);
      }
      else
      {
        broadcastPacket(new MagicSkillUse(this, this, 5527, 1, 0, 0));
        doDie(null);
      }
    }
    else
    {
      super.onBypassFeedback(player, command);
    }
  }
}
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