/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package npc.model;
import java.util.ArrayList;
import java.util.List;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.Zone;
import lineage2.gameserver.model.base.Race;
import lineage2.gameserver.model.instances.WarehouseInstance;
import lineage2.gameserver.network.serverpackets.MagicSkillUse;
import lineage2.gameserver.network.serverpackets.SystemMessage2;
import lineage2.gameserver.network.serverpackets.components.SystemMsg;
import lineage2.gameserver.tables.SkillTable;
import lineage2.gameserver.templates.npc.NpcTemplate;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class ArenaManagerInstance extends WarehouseInstance
{
/**
*
*/
private static final long serialVersionUID = 1L;
/**
* Field _arenaBuff.
*/
private final static int[][] _arenaBuff = new int[][]
{
{
6803,
0
},
{
6804,
2
},
{
6805,
1
},
{
6806,
1
},
{
6807,
1
},
{
6808,
2
},
{
6809,
0
},
{
6811,
0
},
{
6812,
2
},
};
/**
* Constructor for ArenaManagerInstance.
* @param objectId int
* @param template NpcTemplate
*/
public ArenaManagerInstance(int objectId, NpcTemplate template)
{
super(objectId, template);
}
/**
* Method onBypassFeedback.
* @param player Player
* @param command String
*/
@Override
public void onBypassFeedback(Player player, String command)
{
if (!canBypassCheck(player, this))
{
return;
}
if (command.equalsIgnoreCase("ArenaBuff"))
{
if (player.isCursedWeaponEquipped() || player.isInZone(Zone.ZoneType.battle_zone))
{
return;
}
int neededmoney = 2000;
long currentmoney = player.getAdena();
if (neededmoney > currentmoney)
{
player.sendPacket(SystemMsg.YOU_DO_NOT_HAVE_ENOUGH_ADENA);
return;
}
player.reduceAdena(neededmoney, true);
List<Creature> target = new ArrayList<>();
target.add(player);
for (int[] buff : _arenaBuff)
{
if (player.isMageClass() && (player.getTemplate().getRace() != Race.orc))
{
if ((buff[1] == 1) || (buff[1] == 2))
{
broadcastPacket(new MagicSkillUse(this, player, buff[0], 1, 0, 0));
callSkill(SkillTable.getInstance().getInfo(buff[0], 1), target, true);
}
}
else
{
if ((buff[1] == 0) || (buff[1] == 2))
{
broadcastPacket(new MagicSkillUse(this, player, buff[0], 1, 0, 0));
callSkill(SkillTable.getInstance().getInfo(buff[0], 1), target, true);
}
}
}
}
else if (command.equals("CPRecovery"))
{
if (player.isCursedWeaponEquipped() || player.isInZone(Zone.ZoneType.battle_zone))
{
return;
}
int neededmoney = 1000;
long currentmoney = player.getAdena();
if (neededmoney > currentmoney)
{
player.sendPacket(SystemMsg.YOU_DO_NOT_HAVE_ENOUGH_ADENA);
return;
}
player.reduceAdena(neededmoney, true);
player.setCurrentCp(player.getMaxCp());
player.sendPacket(new SystemMessage2(SystemMsg.S1_CP_HAS_BEEN_RESTORED).addName(player));
}
else if (command.equals("HPRecovery"))
{
if (player.isCursedWeaponEquipped() || player.isInZone(Zone.ZoneType.battle_zone))
{
return;
}
int neededmoney = 1000;
long currentmoney = player.getAdena();
if (neededmoney > currentmoney)
{
player.sendPacket(SystemMsg.YOU_DO_NOT_HAVE_ENOUGH_ADENA);
return;
}
player.reduceAdena(neededmoney, true);
player.setCurrentHp(player.getMaxHp(), false);
player.sendPacket(new SystemMessage2(SystemMsg.S1_HP_HAS_BEEN_RESTORED).addName(player));
}
else
{
super.onBypassFeedback(player, command);
}
}
}