/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handler.items;
import lineage2.gameserver.model.GameObject;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.items.ItemInstance;
import lineage2.gameserver.network.serverpackets.MagicSkillUse;
import lineage2.gameserver.network.serverpackets.components.SystemMsg;
import npc.model.HellboundRemnantInstance;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class HolyWater extends SimpleItemHandler
{
/**
* Field ITEM_IDS.
*/
private static final int[] ITEM_IDS = new int[]
{
9673
};
/**
* Method getItemIds.
* @return int[] * @see lineage2.gameserver.handler.items.IItemHandler#getItemIds()
*/
@Override
public int[] getItemIds()
{
return ITEM_IDS;
}
/**
* Method useItemImpl.
* @param player Player
* @param item ItemInstance
* @param ctrl boolean
* @return boolean
*/
@Override
protected boolean useItemImpl(Player player, ItemInstance item, boolean ctrl)
{
final GameObject target = player.getTarget();
if ((target == null) || !(target instanceof HellboundRemnantInstance))
{
player.sendPacket(SystemMsg.THAT_IS_AN_INCORRECT_TARGET);
return false;
}
final HellboundRemnantInstance npc = (HellboundRemnantInstance) target;
if (npc.isDead())
{
player.sendPacket(SystemMsg.THAT_IS_AN_INCORRECT_TARGET);
return false;
}
player.broadcastPacket(new MagicSkillUse(player, npc, 2358, 1, 0, 0));
npc.onUseHolyWater(player);
return true;
}
}