package menu;
import java.awt.Font;
import com.threed.jpct.FrameBuffer;
import com.threed.jpct.World;
import font.GLFont;
public class PauseMenu implements IMenu{
private MenuItem resumeGame;
private MenuItem restartGame;
private MenuItem goToMainMenu;
private GLFont font;
private int result;
private MenuItem createMenuButton(String title, final int currentResult, int yPos, World world, FrameBuffer buffer){
MenuItem menuItem = new MenuItem(world, buffer, font);
menuItem.setPosition(80, yPos);
menuItem.setText(title);
menuItem.initialize();
menuItem.addClickListener(new ClickEventHandler() {
@Override
public void onClick() {
result = currentResult;
//Logger.log("PAUSE RESULT: "+result);
}
});
return menuItem;
}
@Override
public void initialize(World world, FrameBuffer buffer){
result = 0;
//Logger.log("INIT PAUSE MENU");
//create font
font = new GLFont(new Font("Arial", Font.BOLD, 30));
//init menu items
resumeGame = createMenuButton("RESUME GAME", 1, 70, world, buffer);
restartGame = createMenuButton("RESTART GAME", 2, 130, world, buffer);
goToMainMenu = createMenuButton("BACK TO MAIN MANU", 3, 190, world, buffer);
}
@Override
public void update(World world, FrameBuffer buffer){
resumeGame.update();
restartGame.update();
goToMainMenu.update();
}
public void dispose(){
resumeGame.dispose();
restartGame.dispose();
goToMainMenu.dispose();
}
public int getResult(){
int r = result;
result = 0;
return r;
}
}