creates GL renderable (blittable) font out of given AWT font. a jPCT texture is created and added to TextureManager on the fly.
in contrast with its name, this class can be used for software renderer too. but to tell the truth, i would stick to Java2D for software renderer ;)
this class uses {@link TexturePack} behind the scenes. @see TexturePack @author hakan eryargi (r a f t)
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