/**
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package org.cspoker.client.common.gamestate.modifiers;
import java.util.List;
import org.cspoker.client.common.gamestate.ForwardingGameState;
import org.cspoker.client.common.gamestate.GameState;
import org.cspoker.client.common.gamestate.GameStateVisitor;
import org.cspoker.client.common.playerstate.ForwardingPlayerState;
import org.cspoker.client.common.playerstate.PlayerState;
import org.cspoker.common.api.lobby.holdemtable.event.FoldEvent;
import org.cspoker.common.api.lobby.holdemtable.event.HoldemTableEvent;
import org.cspoker.common.elements.player.PlayerId;
public class FoldState
extends ForwardingGameState {
private final FoldEvent event;
private final PlayerState playerState;
public FoldState(GameState gameState, FoldEvent event) {
super(gameState);
this.event = event;
final PlayerState oldPlayerState = super.getPlayer(event.getPlayerId());
playerState = new ForwardingPlayerState(oldPlayerState) {
@Override
public boolean hasFolded() {
return true;
}
@Override
public PlayerId getPlayerId() {
return FoldState.this.event.getPlayerId();
}
@Override
public boolean hasChecked() {
return false;
}
@Override
public boolean hasBeenDealt() {
return true;
}
/**
* {@inheritDoc}
*/
@Override
public List<Integer> getBetProgression() {
return oldPlayerState.getBetProgression();
}
};
}
@Override
public PlayerState getPlayer(PlayerId playerId) {
if (event.getPlayerId().equals(playerId)) {
return playerState;
}
return super.getPlayer(playerId);
}
public HoldemTableEvent getLastEvent() {
return event;
}
@Override
public void acceptVisitor(GameStateVisitor visitor) {
visitor.visitFoldState(this);
}
public FoldEvent getEvent() {
return event;
}
}