/**
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package org.cspoker.ai.bots.bot.gametree.action;
import java.rmi.RemoteException;
import java.util.Set;
import org.cspoker.client.common.gamestate.GameState;
import org.cspoker.client.common.gamestate.modifiers.AllInState;
import org.cspoker.client.common.gamestate.modifiers.CallState;
import org.cspoker.client.common.gamestate.modifiers.NextPlayerState;
import org.cspoker.client.common.playerstate.PlayerState;
import org.cspoker.common.api.lobby.holdemtable.event.AllInEvent;
import org.cspoker.common.api.lobby.holdemtable.event.CallEvent;
import org.cspoker.common.api.lobby.holdemtable.event.NextPlayerEvent;
import org.cspoker.common.api.lobby.holdemtable.holdemplayer.context.RemoteHoldemPlayerContext;
import org.cspoker.common.api.shared.exception.IllegalActionException;
import org.cspoker.common.elements.player.PlayerId;
import org.cspoker.common.elements.table.Round;
public class CallAction extends SearchBotAction {
public CallAction(GameState gameState, PlayerId actor) {
super(gameState, actor);
}
@Override
public void perform(RemoteHoldemPlayerContext context)
throws RemoteException, IllegalActionException {
context.checkOrCall();
}
@Override
public GameState getUnwrappedStateAfterAction() {
PlayerState actorState = gameState.getPlayer(actor);
int largestBet = gameState.getLargestBet();
int stack = actorState.getStack();
int bet = actorState.getBet();
GameState state;
if (stack <= largestBet - bet) {
state = new AllInState(gameState, new AllInEvent(actor, stack));
} else {
state = new CallState(gameState, new CallEvent(actor, largestBet - bet));
}
return state;
}
@Override
public GameState getStateAfterAction() throws GameEndedException {
boolean roundEnds = true;
Set<PlayerState> players = gameState.getAllSeatedPlayers();
forloop: for (PlayerState player : players) {
if (player.isActivelyPlaying()
&& !player.getPlayerId().equals(actor)
&& gameState.getDeficit(player.getPlayerId()) > 0) {
roundEnds = false;
break forloop;
}
}
GameState state = getUnwrappedStateAfterAction();
int largestBet = gameState.getLargestBet();
// what if small or big blind all-in?
if (roundEnds
&& gameState.getRound().equals(Round.PREFLOP)
&& actor.equals(gameState.getSmallBlind())
&& largestBet <= gameState.getTableConfiguration()
.getBigBlind()) {
roundEnds = false;
}
if (roundEnds) {
return getNewRoundState(state);
} else {
PlayerState nextActivePlayerAfter = state
.getNextActivePlayerAfter(actor);
if (nextActivePlayerAfter == null) {
// BigBlind is all-in
return getNewRoundState(state);
}
return new NextPlayerState(state, new NextPlayerEvent(
nextActivePlayerAfter.getPlayerId()));
}
}
@Override
public String toString() {
return "Call";
}
}