/*******************************************************************************
* Copyright (c) 2011-2014 SirSengir.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v3
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/lgpl-3.0.txt
*
* Various Contributors including, but not limited to:
* SirSengir (original work), CovertJaguar, Player, Binnie, MysteriousAges
******************************************************************************/
package forestry.factory.gui;
import net.minecraft.entity.player.InventoryPlayer;
import forestry.core.config.Defaults;
import forestry.core.gui.GuiForestryTitled;
import forestry.core.gui.widgets.TankWidget;
import forestry.factory.gadgets.MachineBottler;
public class GuiBottler extends GuiForestryTitled<MachineBottler> {
public GuiBottler(InventoryPlayer inventory, MachineBottler processor) {
super(Defaults.TEXTURE_PATH_GUI + "/bottler.png", new ContainerBottler(inventory, processor), processor);
widgetManager.add(new TankWidget(this.widgetManager, 53, 17, 0));
}
@Override
protected void drawGuiContainerBackgroundLayer(float var1, int mouseX, int mouseY) {
super.drawGuiContainerBackgroundLayer(var1, mouseX, mouseY);
MachineBottler boiler = tile;
if (boiler.isWorking()) {
int i1 = boiler.getFillProgressScaled(24);
drawTexturedModalRect(guiLeft + 80, guiTop + 39, 176, 74, 24 - i1, 16);
}
}
}