Package forestry.energy.gui

Source Code of forestry.energy.gui.ContainerEngineCopper

/*******************************************************************************
* Copyright (c) 2011-2014 SirSengir.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v3
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/lgpl-3.0.txt
*
* Various Contributors including, but not limited to:
* SirSengir (original work), CovertJaguar, Player, Binnie, MysteriousAges
******************************************************************************/
package forestry.energy.gui;

import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.Slot;

import forestry.core.gui.ContainerForestry;
import forestry.core.gui.slots.SlotClosed;
import forestry.energy.gadgets.EngineCopper;

public class ContainerEngineCopper extends ContainerForestry {
  protected EngineCopper engine;

  public ContainerEngineCopper(InventoryPlayer player, EngineCopper tile) {
    super(tile);

    this.engine = tile;
    this.addSlot(new Slot(tile, 0, 44, 46));

    this.addSlot(new SlotClosed(tile, 1, 98, 35));
    this.addSlot(new SlotClosed(tile, 2, 98, 53));
    this.addSlot(new SlotClosed(tile, 3, 116, 35));
    this.addSlot(new SlotClosed(tile, 4, 116, 53));

    for (int i = 0; i < 3; ++i)
      for (int j = 0; j < 9; ++j)
        this.addSlot(new Slot(player, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));

    for (int i = 0; i < 9; ++i)
      this.addSlot(new Slot(player, i, 8 + i * 18, 142));

  }

  @Override
  public void updateProgressBar(int i, int j) {
    if (engine != null)
      engine.getGUINetworkData(i, j);
  }

  @Override
  public void detectAndSendChanges() {
    super.detectAndSendChanges();

    for (int i = 0; i < crafters.size(); i++)
      engine.sendGUINetworkData(this, (ICrafting) crafters.get(i));
  }

  @Override
  public boolean canInteractWith(EntityPlayer entityplayer) {
    return engine.isUseableByPlayer(entityplayer);
  }
}
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