Package vazkii.botania.client.render.tile

Source Code of vazkii.botania.client.render.tile.RenderTileSpreader

/**
* This class was created by <Vazkii>. It's distributed as
* part of the Botania Mod. Get the Source Code in github:
* https://github.com/Vazkii/Botania
*
* Botania is Open Source and distributed under a
* Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License
* (http://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_GB)
*
* File Created @ [Jan 25, 2014, 9:42:31 PM (GMT)]
*/
package vazkii.botania.client.render.tile;

import java.awt.Color;
import java.util.Random;

import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;

import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;

import vazkii.botania.api.mana.ILens;
import vazkii.botania.client.core.handler.ClientTickHandler;
import vazkii.botania.client.lib.LibResources;
import vazkii.botania.client.model.ModelSpreader;
import vazkii.botania.client.render.item.RenderLens;
import vazkii.botania.common.block.tile.mana.TileSpreader;

public class RenderTileSpreader extends TileEntitySpecialRenderer {

  private static final ResourceLocation texture = new ResourceLocation(LibResources.MODEL_SPREADER);
  private static final ResourceLocation textureRs = new ResourceLocation(LibResources.MODEL_SPREADER_REDSTONE);
  private static final ResourceLocation textureDw = new ResourceLocation(LibResources.MODEL_SPREADER_DREAMWOOD);

  private static final ModelSpreader model = new ModelSpreader();

  @Override
  public void renderTileEntityAt(TileEntity tileentity, double d0, double d1, double d2, float f) {
    TileSpreader spreader = (TileSpreader) tileentity;
    GL11.glPushMatrix();
    GL11.glEnable(GL12.GL_RESCALE_NORMAL);
    GL11.glColor4f(1F, 1F, 1F, 1F);
    GL11.glTranslated(d0, d1, d2);

    GL11.glTranslatef(0.5F, 1.5F, 0.5F);
    GL11.glRotatef(spreader.rotationX + 90F, 0F, 1F, 0F);
    GL11.glTranslatef(0F, -1F, 0F);
    GL11.glRotatef(spreader.rotationY, 1F, 0F, 0F);
    GL11.glTranslatef(0F, 1F, 0F);

    Minecraft.getMinecraft().renderEngine.bindTexture(spreader.isRedstone() ? textureRs : spreader.isDreamwood() ? textureDw : texture);
    GL11.glScalef(1F, -1F, -1F);

    double time = ClientTickHandler.ticksInGame + f;

    if(spreader.isULTRA_SPREADER()) {
      Color color = Color.getHSBColor((float) ((time * 5 + new Random(spreader.xCoord ^ spreader.yCoord ^ spreader.zCoord).nextInt(10000)) % 360) / 360F, 0.4F, 0.9F);
      GL11.glColor3f(color.getRed() / 255F, color.getGreen() / 255F, color.getBlue() / 255F);
    }
    model.render();
    GL11.glColor3f(1F, 1F, 1F);

    GL11.glPushMatrix();
    double worldTicks = tileentity.getWorldObj() == null ? 0 : time;
    GL11.glRotatef((float) worldTicks % 360, 0F, 1F, 0F);
    GL11.glTranslatef(0F, (float) Math.sin(worldTicks / 20.0) * 0.05F, 0F);
    model.renderCube();
    GL11.glPopMatrix();
    GL11.glScalef(1F, -1F, -1F);
    ItemStack stack = spreader.getStackInSlot(0);

    if(stack != null) {
      Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.locationItemsTexture);
      ILens lens = (ILens) stack.getItem();
      GL11.glPushMatrix();
      GL11.glTranslatef(-0.4F, -1.4F, -0.4375F);
      GL11.glScalef(0.8F, 0.8F, 0.8F);
      RenderLens.render(stack, lens.getLensColor(stack));
      GL11.glPopMatrix();
    }
    GL11.glEnable(GL12.GL_RESCALE_NORMAL);
    GL11.glPopMatrix();
  }

}
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